Cycles: Fix crash in empty scenes

To recreate, just delete default cube and render.

Simple fix, but @maiself or @sergey may want to double-check ;)
This commit is contained in:
Julian Eisel 2016-08-09 04:32:38 +02:00
parent 040fa75d7b
commit b53eca1711
1 changed files with 3 additions and 0 deletions

View File

@ -611,6 +611,9 @@ void ObjectManager::device_update_flags(Device *device,
void ObjectManager::device_update_patch_map_offsets(Device *device, DeviceScene *dscene, Scene *scene)
{
if (scene->objects.size() == 0)
return;
uint4* objects = (uint4*)dscene->objects.get_data();
bool update = false;