Workspace cleanup: engine_id is in ViewRender

This commit is contained in:
Dalai Felinto 2017-10-31 12:02:38 -02:00
parent 7553523af7
commit bbb4fa7e47
1 changed files with 0 additions and 2 deletions

View File

@ -94,8 +94,6 @@ typedef struct WorkSpace {
bToolDef tool;
struct SceneLayer *render_layer DNA_PRIVATE_WORKSPACE;
char engine_id[32]; /* Render Engine. */
struct ViewRender view_render;
} WorkSpace;