OpenGL render: Skip GP passes if viewport has GP visibility disabled

This commit is contained in:
Sergey Sharybin 2016-09-15 11:23:11 +02:00
parent 0b13b7adef
commit bdbf608941
1 changed files with 3 additions and 0 deletions

View File

@ -445,6 +445,9 @@ static void add_gpencil_renderpass(OGLRender *oglrender, RenderResult *rr, Rende
if (BLI_listbase_is_empty(&gpd->layers)) {
return;
}
if ((oglrender->v3d->flag2 & V3D_SHOW_GPENCIL) == 0) {
return;
}
/* save old alpha mode */
short oldalphamode = scene->r.alphamode;