Fix (unreported) crash with undo/outliner and drivers.

To reproduce the crash:
* Add some shapekeys to default cube.
* Add at least on driver (can be default empty one) to a shapekey value.
* **Make this driver visible in Outliner**.
* Delete all shapekeys.
* Undo.
* Crash.

Root of the issue is outliner reading code in `blo_lib_link_screen_restore()`,
which would try to `restore_pointer_by_name()` for all `TreeStoreElement->id` pointers.
Thing is, those id pointers are not always IDs, they can be animdata, sequence, RNA struct/property...

That's really not so great design, but also has reasons like size of the struct, we have to live with it.

So now:
* TreeStoreElement->type defines are braught back into DNA.
* There we also define a `TSE_IS_REAL_ID` macro to check whether a given TreeStoreElement actually stores an ID pointer or not.
* And in Outliner read code we only try to retore pointers by name for actual ID ones, and set the others to default NULL value.

Also, added clear comment to TSE types that do not store a real ID pointer!
This commit is contained in:
Bastien Montagne 2015-09-09 16:26:53 +02:00
parent 12e4103bdd
commit c028b5980b
3 changed files with 56 additions and 43 deletions

View File

@ -6607,7 +6607,13 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
BLI_mempool_iternew(so->treestore, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
tselem->id = restore_pointer_by_name(newmain, tselem->id, USER_IGNORE);
/* Do not try to restore pointers to drivers/sequence/etc., can crash in undo case! */
if (TSE_IS_REAL_ID(tselem)) {
tselem->id = restore_pointer_by_name(newmain, tselem->id, USER_IGNORE);
}
else {
tselem->id = NULL;
}
}
if (so->treehash) {
/* rebuild hash table, because it depends on ids too */

View File

@ -68,47 +68,6 @@ typedef struct TreeElement {
#define TE_LAZY_CLOSED 4
#define TE_FREE_NAME 8
/* TreeStoreElem types */
#define TSE_NLA 1
#define TSE_NLA_ACTION 2
#define TSE_DEFGROUP_BASE 3
#define TSE_DEFGROUP 4
#define TSE_BONE 5
#define TSE_EBONE 6
#define TSE_CONSTRAINT_BASE 7
#define TSE_CONSTRAINT 8
#define TSE_MODIFIER_BASE 9
#define TSE_MODIFIER 10
#define TSE_LINKED_OB 11
// #define TSE_SCRIPT_BASE 12 // UNUSED
#define TSE_POSE_BASE 13
#define TSE_POSE_CHANNEL 14
#define TSE_ANIM_DATA 15
#define TSE_DRIVER_BASE 16
#define TSE_DRIVER 17
#define TSE_PROXY 18
#define TSE_R_LAYER_BASE 19
#define TSE_R_LAYER 20
#define TSE_R_PASS 21
#define TSE_LINKED_MAT 22
/* NOTE, is used for light group */
#define TSE_LINKED_LAMP 23
#define TSE_POSEGRP_BASE 24
#define TSE_POSEGRP 25
#define TSE_SEQUENCE 26
#define TSE_SEQ_STRIP 27
#define TSE_SEQUENCE_DUP 28
#define TSE_LINKED_PSYS 29
#define TSE_RNA_STRUCT 30
#define TSE_RNA_PROPERTY 31
#define TSE_RNA_ARRAY_ELEM 32
#define TSE_NLA_TRACK 33
#define TSE_KEYMAP 34
#define TSE_KEYMAP_ITEM 35
#define TSE_ID_BASE 36
#define TSE_GP_LAYER 37
/* button events */
#define OL_NAMEBUTTON 1

View File

@ -56,7 +56,55 @@ typedef struct TreeStore {
#define TSE_CHILDSEARCH 8
#define TSE_SEARCHMATCH 16
/* TreeStoreElem types in BIF_outliner.h */
/* TreeStoreElem->types */
#define TSE_NLA 1 /* NO ID */
#define TSE_NLA_ACTION 2
#define TSE_DEFGROUP_BASE 3
#define TSE_DEFGROUP 4
#define TSE_BONE 5
#define TSE_EBONE 6
#define TSE_CONSTRAINT_BASE 7
#define TSE_CONSTRAINT 8
#define TSE_MODIFIER_BASE 9
#define TSE_MODIFIER 10
#define TSE_LINKED_OB 11
/* #define TSE_SCRIPT_BASE 12 */ /* UNUSED */
#define TSE_POSE_BASE 13
#define TSE_POSE_CHANNEL 14
#define TSE_ANIM_DATA 15
#define TSE_DRIVER_BASE 16 /* NO ID */
/* #define TSE_DRIVER 17 */ /* UNUSED */
#define TSE_PROXY 18
#define TSE_R_LAYER_BASE 19
#define TSE_R_LAYER 20
#define TSE_R_PASS 21
#define TSE_LINKED_MAT 22
/* NOTE, is used for light group */
#define TSE_LINKED_LAMP 23
#define TSE_POSEGRP_BASE 24
#define TSE_POSEGRP 25
#define TSE_SEQUENCE 26 /* NO ID */
#define TSE_SEQ_STRIP 27 /* NO ID */
#define TSE_SEQUENCE_DUP 28 /* NO ID */
#define TSE_LINKED_PSYS 29
#define TSE_RNA_STRUCT 30 /* NO ID */
#define TSE_RNA_PROPERTY 31 /* NO ID */
#define TSE_RNA_ARRAY_ELEM 32 /* NO ID */
#define TSE_NLA_TRACK 33 /* NO ID */
#define TSE_KEYMAP 34 /* NO ID */
#define TSE_KEYMAP_ITEM 35 /* NO ID */
#define TSE_ID_BASE 36 /* NO ID */
#define TSE_GP_LAYER 37 /* NO ID */
/* Check whether given TreeStoreElem should have a real ID in its ->id member. */
#define TSE_IS_REAL_ID(_tse) \
(!ELEM((_tse)->type, TSE_NLA, TSE_NLA_TRACK, TSE_DRIVER_BASE, \
TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP, \
TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM, \
TSE_KEYMAP, TSE_KEYMAP_ITEM, TSE_ID_BASE, TSE_GP_LAYER))
#endif