Fix T39663: Blender crashes when trying to triangulate uv unwrapped mesh.

A dummy arg inversion! This is to be included in 2.70a!
This commit is contained in:
Bastien Montagne 2014-04-09 22:15:25 +02:00
parent c782505775
commit c777f691ad
Notes: blender-bot 2023-02-14 10:49:39 +01:00
Referenced by issue #39661, Crash with Loop Cut and Slide
Referenced by issue #39663, Blender crashes when trying to triangulate uv unwrapped mesh
1 changed files with 1 additions and 1 deletions

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@ -1260,7 +1260,7 @@ static BMFace *bm_face_create__sfme(BMesh *bm, BMFace *f_example)
f->totbounds = 1;
#endif
BM_elem_attrs_copy(bm, bm, f, f_example);
BM_elem_attrs_copy(bm, bm, f_example, f);
return f;
}