Fix T41840: bpy.context.object.collision.thickness_inner has no effect on cloth.

Only change the tip to stress that, in fact, cloth sim does not use inner thickness at all,
only outer one, through the Collision modifier, afaik.
This commit is contained in:
Bastien Montagne 2014-09-16 16:45:19 +02:00
parent e6828a71d7
commit c793042577
Notes: blender-bot 2023-02-14 10:04:50 +01:00
Referenced by issue #41840, bpy.context.object.collision.thickness_inner has no effect.
Referenced by issue #41840, bpy.context.object.collision.thickness_inner has no effect.
1 changed files with 1 additions and 1 deletions

View File

@ -957,7 +957,7 @@ static void rna_def_collision(BlenderRNA *brna)
prop = RNA_def_property(srna, "thickness_inner", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "pdef_sbift");
RNA_def_property_range(prop, 0.001f, 1.0f);
RNA_def_property_ui_text(prop, "Inner Thickness", "Inner face thickness");
RNA_def_property_ui_text(prop, "Inner Thickness", "Inner face thickness (only used by softbodies)");
RNA_def_property_update(prop, 0, "rna_CollisionSettings_update");
prop = RNA_def_property(srna, "thickness_outer", PROP_FLOAT, PROP_NONE);