Remove some extraneous glEnableClientState/glDisableClientState. This

part of the code is not interleaved with immediate mode drawing so they
are not necessary.
This commit is contained in:
Antonis Ryakiotakis 2013-11-29 21:37:33 +02:00
parent fb3f240201
commit cd4fd50562
1 changed files with 0 additions and 6 deletions

View File

@ -682,17 +682,14 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, wtb->inner_v);
glDrawArrays(GL_POLYGON, 0, wtb->totvert);
glDisableClientState(GL_VERTEX_ARRAY);
/* light checkers */
glEnable(GL_POLYGON_STIPPLE);
glColor4ub(UI_TRANSP_LIGHT, UI_TRANSP_LIGHT, UI_TRANSP_LIGHT, 255);
glPolygonStipple(checker_stipple_sml);
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, wtb->inner_v);
glDrawArrays(GL_POLYGON, 0, wtb->totvert);
glDisableClientState(GL_VERTEX_ARRAY);
glDisable(GL_POLYGON_STIPPLE);
@ -700,7 +697,6 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4ubv((unsigned char *)wcol->inner);
glEnableClientState(GL_VERTEX_ARRAY);
for (a = 0; a < wtb->totvert; a++) {
x_mid += wtb->inner_v[a][0];
@ -709,7 +705,6 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
glVertexPointer(2, GL_FLOAT, 0, wtb->inner_v);
glDrawArrays(GL_POLYGON, 0, wtb->totvert);
glDisableClientState(GL_VERTEX_ARRAY);
/* 1/2 solid color */
glColor4ub(wcol->inner[0], wcol->inner[1], wcol->inner[2], 255);
@ -719,7 +714,6 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
inner_v_half[a][1] = wtb->inner_v[a][1];
}
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, inner_v_half);
glDrawArrays(GL_POLYGON, 0, wtb->totvert);
glDisableClientState(GL_VERTEX_ARRAY);