Fix T35170: Undoing edit op on a basis shapekey could generate extra offset on its 'children'.

Based on investigation by sergey (Sergey Sharybin) and revzin (Grigory Revzin).
Based on patch D460 by revzin (Grigory Revzin).

Differential Revision: https://developer.blender.org/D460
This commit is contained in:
Bastien Montagne 2014-11-17 08:13:22 +01:00
parent b7f5ab0cd3
commit dab0bd9de6
Notes: blender-bot 2023-02-14 12:22:22 +01:00
Referenced by issue #44415, Shape keys get out of sync with Basis shape (when using UNDO in basis modification or manipulating basis via python)
Referenced by issue #35170, Undo bug between shape keys *AFTER 2.67*
2 changed files with 31 additions and 5 deletions

View File

@ -2210,7 +2210,7 @@ bool BKE_keyblock_move(Object *ob, int org_index, int new_index)
/**
* Check if given keyblock (as index) is used as basis by others in given key.
*/
bool BKE_keyblock_is_basis(struct Key *key, const int index)
bool BKE_keyblock_is_basis(Key *key, const int index)
{
KeyBlock *kb;
int i;

View File

@ -532,30 +532,56 @@ static void *editbtMesh_to_undoMesh(void *emv, void *obdata)
return um;
}
static void undoMesh_to_editbtMesh(void *umv, void *em_v, void *UNUSED(obdata))
static void undoMesh_to_editbtMesh(void *umv, void *em_v, void *obdata)
{
BMEditMesh *em = em_v, *em_tmp;
Object *ob = em->ob;
UndoMesh *um = umv;
BMesh *bm;
Key *key = ((Mesh *) obdata)->key;
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(&um->me);
ob->shapenr = em->bm->shapenr = um->shapenr;
em->bm->shapenr = um->shapenr;
EDBM_mesh_free(em);
bm = BM_mesh_create(&allocsize);
BM_mesh_bm_from_me(bm, &um->me, true, false, ob->shapenr);
BM_mesh_bm_from_me(bm, &um->me, true, false, um->shapenr);
em_tmp = BKE_editmesh_create(bm, true);
*em = *em_tmp;
em->selectmode = um->selectmode;
bm->selectmode = um->selectmode;
em->ob = ob;
/* T35170: Restore the active key on the RealMesh. Otherwise 'fake' offset propagation happens
* if the active is a basis for any other. */
if (key && (key->type == KEY_RELATIVE)) {
/* Since we can't add, remove or reorder keyblocks in editmode, it's safe to assume
* shapenr from restored bmesh and keyblock indices are in sync. */
const int kb_act_idx = ob->shapenr - 1;
/* If it is, let's patch the current mesh key block to its restored value.
* Else, the offsets won't be computed and it won't matter. */
if (BKE_keyblock_is_basis(key, kb_act_idx)) {
KeyBlock *kb_act = BLI_findlink(&key->block, kb_act_idx);
if (kb_act->totelem != um->me.totvert) {
/* The current mesh has some extra/missing verts compared to the undo, adjust. */
MEM_SAFE_FREE(kb_act->data);
kb_act->data = MEM_mallocN((size_t)(key->elemsize * bm->totvert), __func__);
kb_act->totelem = um->me.totvert;
}
BKE_keyblock_update_from_mesh(&um->me, kb_act);
}
}
ob->shapenr = um->shapenr;
MEM_freeN(em_tmp);
}