Fix T72499: UV Editor : Selection tools don't deselect when dragging on an empty space [face selection]

If pre-deselecting takes place, then flushing was not happening
('changed' never became true because no new faces were being selected).

This rectifies the logic. (also removed redundant double initialization
to false)

Maniphest Tasks: T72499

Differential Revision: https://developer.blender.org/D6459
This commit is contained in:
Philipp Oeser 2019-12-20 15:25:47 +01:00
parent b5cef9fc3f
commit e237b78b91
Notes: blender-bot 2023-02-14 06:00:45 +01:00
Referenced by issue #72499, UV Editor : Selection tools don't deselect when dragging on an empty space [face selection].
1 changed files with 10 additions and 10 deletions

View File

@ -3484,6 +3484,7 @@ static int uv_box_select_exec(bContext *C, wmOperator *op)
const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
const bool select = (sel_op != SEL_OP_SUB);
const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
pinned = RNA_boolean_get(op->ptr, "pinned");
@ -3493,7 +3494,7 @@ static int uv_box_select_exec(bContext *C, wmOperator *op)
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
view_layer, ((View3D *)NULL), &objects_len);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
if (use_pre_deselect) {
uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
}
@ -3511,8 +3512,6 @@ static int uv_box_select_exec(bContext *C, wmOperator *op)
/* handle face selection mode */
float cent[2];
changed = false;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
/* assume not touched */
BM_elem_flag_disable(efa, BM_ELEM_TAG);
@ -3565,7 +3564,7 @@ static int uv_box_select_exec(bContext *C, wmOperator *op)
}
}
if (changed) {
if (changed || use_pre_deselect) {
changed_multi = true;
uv_select_sync_flush(ts, em, select);
@ -3661,9 +3660,10 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
const eSelectOp sel_op = ED_select_op_modal(RNA_enum_get(op->ptr, "mode"),
WM_gesture_is_modal_first(op->customdata));
const bool select = (sel_op != SEL_OP_SUB);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
if (use_pre_deselect) {
uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
changed_multi = true;
}
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
@ -3676,7 +3676,6 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
/* do selection */
if (use_face_center) {
changed = false;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_elem_flag_disable(efa, BM_ELEM_TAG);
/* assume not touched */
@ -3714,7 +3713,7 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
}
}
if (changed) {
if (changed || use_pre_deselect) {
changed_multi = true;
uv_select_sync_flush(ts, em, select);
@ -3770,6 +3769,7 @@ static bool do_lasso_select_mesh_uv(bContext *C,
(ts->selectmode == SCE_SELECT_FACE) :
(ts->uv_selectmode == UV_SELECT_FACE));
const bool select = (sel_op != SEL_OP_SUB);
const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
BMIter iter, liter;
@ -3785,7 +3785,7 @@ static bool do_lasso_select_mesh_uv(bContext *C,
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
view_layer, ((View3D *)NULL), &objects_len);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
if (use_pre_deselect) {
uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
}
@ -3850,7 +3850,7 @@ static bool do_lasso_select_mesh_uv(bContext *C,
}
}
if (changed) {
if (changed || use_pre_deselect) {
changed_multi = true;
uv_select_sync_flush(ts, em, select);