Fix T40987: Distant Lamps have no influence on Volumes.

Differential Revision: https://developer.blender.org/D639
This commit is contained in:
Thomas Dinges 2014-07-13 12:06:31 +02:00
parent cfbc495b8d
commit e35845d37c
3 changed files with 18 additions and 39 deletions

View File

@ -208,8 +208,8 @@ ccl_device float lamp_light_pdf(KernelGlobals *kg, const float3 Ng, const float3
return t*t/cos_pi;
}
ccl_device bool lamp_light_sample(KernelGlobals *kg, int lamp,
float randu, float randv, float3 P, LightSample *ls, bool for_volume)
ccl_device void lamp_light_sample(KernelGlobals *kg, int lamp,
float randu, float randv, float3 P, LightSample *ls)
{
float4 data0 = kernel_tex_fetch(__light_data, lamp*LIGHT_SIZE + 0);
float4 data1 = kernel_tex_fetch(__light_data, lamp*LIGHT_SIZE + 1);
@ -224,11 +224,6 @@ ccl_device bool lamp_light_sample(KernelGlobals *kg, int lamp,
ls->v = randv;
if(type == LIGHT_DISTANT) {
#ifdef __VOLUME__
if(for_volume)
return false;
#endif
/* distant light */
float3 lightD = make_float3(data0.y, data0.z, data0.w);
float3 D = lightD;
@ -249,11 +244,6 @@ ccl_device bool lamp_light_sample(KernelGlobals *kg, int lamp,
}
#ifdef __BACKGROUND_MIS__
else if(type == LIGHT_BACKGROUND) {
#ifdef __VOLUME__
if(for_volume)
return false;
#endif
/* infinite area light (e.g. light dome or env light) */
float3 D = background_light_sample(kg, randu, randv, &ls->pdf);
@ -309,8 +299,6 @@ ccl_device bool lamp_light_sample(KernelGlobals *kg, int lamp,
ls->eval_fac *= kernel_data.integrator.inv_pdf_lights;
ls->pdf *= lamp_light_pdf(kg, ls->Ng, -ls->D, ls->t);
}
return true;
}
ccl_device bool lamp_light_eval(KernelGlobals *kg, int lamp, float3 P, float3 D, float t, LightSample *ls)
@ -526,7 +514,7 @@ ccl_device int light_distribution_sample(KernelGlobals *kg, float randt)
/* Generic Light */
ccl_device bool light_sample(KernelGlobals *kg, float randt, float randu, float randv, float time, float3 P, LightSample *ls, bool for_volume)
ccl_device void light_sample(KernelGlobals *kg, float randt, float randu, float randv, float time, float3 P, LightSample *ls)
{
/* sample index */
int index = light_distribution_sample(kg, randt);
@ -545,12 +533,10 @@ ccl_device bool light_sample(KernelGlobals *kg, float randt, float randu, float
ls->D = normalize_len(ls->P - P, &ls->t);
ls->pdf = triangle_light_pdf(kg, ls->Ng, -ls->D, ls->t);
ls->shader |= shader_flag;
return true;
}
else {
int lamp = -prim-1;
return lamp_light_sample(kg, lamp, randu, randv, P, ls, for_volume);
lamp_light_sample(kg, lamp, randu, randv, P, ls);
}
}
@ -560,9 +546,9 @@ ccl_device int light_select_num_samples(KernelGlobals *kg, int index)
return __float_as_int(data3.x);
}
ccl_device bool light_select(KernelGlobals *kg, int index, float randu, float randv, float3 P, LightSample *ls, bool for_volume)
ccl_device void light_select(KernelGlobals *kg, int index, float randu, float randv, float3 P, LightSample *ls)
{
return lamp_light_sample(kg, index, randu, randv, P, ls, for_volume);
lamp_light_sample(kg, index, randu, randv, P, ls);
}
ccl_device int lamp_light_eval_sample(KernelGlobals *kg, float randt)

View File

@ -50,7 +50,7 @@ ccl_device void kernel_branched_path_surface_connect_light(KernelGlobals *kg, RN
path_branched_rng_2D(kg, &lamp_rng, state, j, num_samples, PRNG_LIGHT_U, &light_u, &light_v);
LightSample ls;
light_select(kg, i, light_u, light_v, sd->P, &ls, false);
light_select(kg, i, light_u, light_v, sd->P, &ls);
if(direct_emission(kg, sd, &ls, &light_ray, &L_light, &is_lamp, state->bounce, state->transparent_bounce)) {
/* trace shadow ray */
@ -82,7 +82,7 @@ ccl_device void kernel_branched_path_surface_connect_light(KernelGlobals *kg, RN
light_t = 0.5f*light_t;
LightSample ls;
light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls, false);
light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls);
if(direct_emission(kg, sd, &ls, &light_ray, &L_light, &is_lamp, state->bounce, state->transparent_bounce)) {
/* trace shadow ray */
@ -103,7 +103,7 @@ ccl_device void kernel_branched_path_surface_connect_light(KernelGlobals *kg, RN
path_state_rng_2D(kg, rng, state, PRNG_LIGHT_U, &light_u, &light_v);
LightSample ls;
light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls, false);
light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls);
/* sample random light */
if(direct_emission(kg, sd, &ls, &light_ray, &L_light, &is_lamp, state->bounce, state->transparent_bounce)) {
@ -200,7 +200,7 @@ ccl_device_inline void kernel_path_surface_connect_light(KernelGlobals *kg, RNG
#endif
LightSample ls;
light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls, false);
light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls);
if(direct_emission(kg, sd, &ls, &light_ray, &L_light, &is_lamp, state->bounce, state->transparent_bounce)) {
/* trace shadow ray */

View File

@ -41,9 +41,8 @@ ccl_device void kernel_path_volume_connect_light(KernelGlobals *kg, RNG *rng,
light_ray.time = sd->time;
#endif
if(!light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls, true))
return;
else if(ls.pdf == 0.0f)
light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls);
if(ls.pdf == 0.0f)
return;
if(direct_emission(kg, sd, &ls, &light_ray, &L_light, &is_lamp, state->bounce, state->transparent_bounce)) {
@ -135,8 +134,7 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG
path_branched_rng_2D(kg, &lamp_rng, state, j, num_samples, PRNG_LIGHT_U, &light_u, &light_v);
LightSample ls;
if(!light_select(kg, i, light_u, light_v, ray->P, &ls, true))
continue;
light_select(kg, i, light_u, light_v, ray->P, &ls);
float3 tp = throughput;
@ -152,8 +150,7 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG
continue;
/* todo: split up light_sample so we don't have to call it again with new position */
if(!light_select(kg, i, light_u, light_v, sd->P, &ls, true))
continue;
light_select(kg, i, light_u, light_v, sd->P, &ls);
}
if(ls.pdf == 0.0f)
@ -190,8 +187,7 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG
light_t = 0.5f*light_t;
LightSample ls;
if(!light_sample(kg, light_t, light_u, light_v, sd->time, ray->P, &ls, true))
continue;
light_sample(kg, light_t, light_u, light_v, sd->time, ray->P, &ls);
float3 tp = throughput;
@ -207,8 +203,7 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG
continue;
/* todo: split up light_sample so we don't have to call it again with new position */
if(!light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls, true))
continue;
light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls);
}
if(ls.pdf == 0.0f)
@ -233,8 +228,7 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG
path_state_rng_2D(kg, rng, state, PRNG_LIGHT_U, &light_u, &light_v);
LightSample ls;
if(!light_sample(kg, light_t, light_u, light_v, sd->time, ray->P, &ls, true))
return;
light_sample(kg, light_t, light_u, light_v, sd->time, ray->P, &ls);
float3 tp = throughput;
@ -250,8 +244,7 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG
return;
/* todo: split up light_sample so we don't have to call it again with new position */
if(!light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls, true))
return;
light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls);
}
if(ls.pdf == 0.0f)