Cleanup: Move transform_orientations functions to separate header
Improves the organization and identification of the API.
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dba0b84359
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@ -107,6 +107,7 @@ set(SRC
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transform_data.h
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transform_draw_cursors.h
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transform_mode.h
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transform_orientations.h
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transform_snap.h
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)
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@ -65,6 +65,7 @@
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#include "transform_convert.h"
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#include "transform_draw_cursors.h"
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#include "transform_mode.h"
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#include "transform_orientations.h"
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#include "transform_snap.h"
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/* Disabling, since when you type you know what you are doing,
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@ -692,44 +692,6 @@ void getViewVector(const TransInfo *t, const float coord[3], float vec[3]);
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void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot);
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/*********************** Transform Orientations ******************************/
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short transform_orientation_matrix_get(struct bContext *C,
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TransInfo *t,
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short orientation,
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const float custom[3][3],
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float r_spacemtx[3][3]);
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const char *transform_orientations_spacename_get(TransInfo *t, const short orient_type);
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void transform_orientations_current_set(struct TransInfo *t, const short orient_index);
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/* Those two fill in mat and return non-zero on success */
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bool createSpaceNormal(float mat[3][3], const float normal[3]);
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bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const float tangent[3]);
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struct TransformOrientation *addMatrixSpace(struct bContext *C,
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float mat[3][3],
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const char *name,
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const bool overwrite);
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void applyTransformOrientation(const struct TransformOrientation *ts,
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float r_mat[3][3],
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char r_name[64]);
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enum {
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ORIENTATION_NONE = 0,
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ORIENTATION_NORMAL = 1,
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ORIENTATION_VERT = 2,
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ORIENTATION_EDGE = 3,
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ORIENTATION_FACE = 4,
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};
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#define ORIENTATION_USE_PLANE(ty) ELEM(ty, ORIENTATION_NORMAL, ORIENTATION_EDGE, ORIENTATION_FACE)
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int getTransformOrientation_ex(const struct bContext *C,
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struct Object *ob,
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struct Object *obedit,
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float normal[3],
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float plane[3],
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const short around);
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int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3]);
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void freeCustomNormalArray(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data);
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/* TODO. transform_query.c */
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@ -50,6 +50,7 @@
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#include "UI_resources.h"
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#include "transform.h"
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#include "transform_orientations.h"
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#include "transform_snap.h"
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/* Own include. */
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@ -36,6 +36,7 @@
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/* Own include. */
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#include "transform_convert.h"
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#include "transform_orientations.h"
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/* -------------------------------------------------------------------- */
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/** \name Curve/Surfaces Transform Creation
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@ -50,6 +50,7 @@
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/* Own include. */
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#include "transform_convert.h"
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#include "transform_orientations.h"
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#define USE_FACE_SUBSTITUTE
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@ -61,6 +61,7 @@
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#include "transform.h"
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#include "transform_mode.h"
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#include "transform_orientations.h"
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#include "transform_snap.h"
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/* ************************** Functions *************************** */
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@ -53,6 +53,7 @@
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#include "ED_armature.h"
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#include "transform.h"
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#include "transform_orientations.h"
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/* *********************** TransSpace ************************** */
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@ -0,0 +1,63 @@
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edtransform
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*/
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#pragma once
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struct TransInfo;
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short transform_orientation_matrix_get(struct bContext *C,
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struct TransInfo *t,
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short orientation,
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const float custom[3][3],
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float r_spacemtx[3][3]);
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const char *transform_orientations_spacename_get(struct TransInfo *t, const short orient_type);
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void transform_orientations_current_set(struct TransInfo *t, const short orient_index);
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/* Those two fill in mat and return non-zero on success */
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bool createSpaceNormal(float mat[3][3], const float normal[3]);
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bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const float tangent[3]);
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struct TransformOrientation *addMatrixSpace(struct bContext *C,
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float mat[3][3],
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const char *name,
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const bool overwrite);
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void applyTransformOrientation(const struct TransformOrientation *ts,
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float r_mat[3][3],
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char r_name[64]);
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enum {
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ORIENTATION_NONE = 0,
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ORIENTATION_NORMAL = 1,
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ORIENTATION_VERT = 2,
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ORIENTATION_EDGE = 3,
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ORIENTATION_FACE = 4,
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};
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#define ORIENTATION_USE_PLANE(ty) ELEM(ty, ORIENTATION_NORMAL, ORIENTATION_EDGE, ORIENTATION_FACE)
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int getTransformOrientation_ex(const struct bContext *C,
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struct Object *ob,
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struct Object *obedit,
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float normal[3],
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float plane[3],
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const short around);
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int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3]);
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