DRW: Select Engine: Use specified offset.
Due to current uses, this does not bring functional changes.
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@ -156,7 +156,7 @@ static void draw_select_id_mesh(SELECTID_StorageList *stl,
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if (select_mode & SCE_SELECT_VERTEX) {
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struct GPUBatch *geom_verts = DRW_mesh_batch_cache_get_verts_with_select_id(me);
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DRWShadingGroup *vert_shgrp = DRW_shgroup_create_sub(stl->g_data->shgrp_vert);
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DRW_shgroup_uniform_int_copy(vert_shgrp, "offset", 1);
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DRW_shgroup_uniform_int_copy(vert_shgrp, "offset", *r_edge_offset);
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DRW_shgroup_call(vert_shgrp, geom_verts, ob);
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*r_vert_offset = *r_edge_offset + me->totvert;
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}
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