Minor English grammar typo fixes.

This fixes T45433.

Reviewers: Severin, kevindietrich

Reviewed By: kevindietrich

Projects: #bf_blender, #user_interface

Differential Revision: https://developer.blender.org/D1408
This commit is contained in:
Nikolaus Leopold 2015-07-15 03:33:10 +02:00 committed by Kévin Dietrich
parent dfd383ca00
commit f2620c9df1
Notes: blender-bot 2023-02-14 09:38:57 +01:00
Referenced by issue #45433, Grammatical error in the 'scene.render.border_min_x' tooltip
3 changed files with 3 additions and 3 deletions

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@ -632,7 +632,7 @@ void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags)
/* ********************* MESH VERTEX MIRR TOPO LOOKUP *************** */
/* note, this is not the best place for the function to be but moved
* here to for the purpose of syncing with bmesh */
* here for the purpose of syncing with bmesh */
typedef unsigned int MirrTopoHash_t;

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@ -5382,7 +5382,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "border.xmin");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Border Minimum X", "Minimum X value to for the render border");
RNA_def_property_ui_text(prop, "Border Minimum X", "Minimum X value for the render border");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
prop = RNA_def_property(srna, "border_min_y", PROP_FLOAT, PROP_NONE);

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@ -2300,7 +2300,7 @@ static void rna_def_space_view3d(BlenderRNA *brna)
prop = RNA_def_property(srna, "render_border_min_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "render_border.xmin");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Border Minimum X", "Minimum X value to for the render border");
RNA_def_property_ui_text(prop, "Border Minimum X", "Minimum X value for the render border");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "render_border_min_y", PROP_FLOAT, PROP_NONE);