Cleanup: Remove unused hotkey button definition function

This isn't used, and I also see any use for it short-term.
This commit is contained in:
Julian Eisel 2022-05-12 16:49:07 +02:00
parent 3693e1d8e8
commit f2c7b56f0f
Notes: blender-bot 2023-02-14 09:38:57 +01:00
Referenced by commit ccd18691fc, Cleanup: Remove another unused hotkey button definition function
2 changed files with 0 additions and 45 deletions

View File

@ -1549,21 +1549,6 @@ uiBut *uiDefKeyevtButS(uiBlock *block,
short *spoin,
const char *tip);
/**
* Short pointers hard-coded.
* \param modkeypoin: will be set to #KM_SHIFT, #KM_ALT, #KM_CTRL, #KM_OSKEY bits.
*/
uiBut *uiDefHotKeyevtButS(uiBlock *block,
int retval,
const char *str,
int x,
int y,
short width,
short height,
short *keypoin,
const short *modkeypoin,
const char *tip);
/**
* \param arg: A pointer to string/name, use #UI_but_func_search_set() below to make this work.
* here `a1` and `a2`, if set, control thumbnail preview rows/cols.

View File

@ -6291,36 +6291,6 @@ uiBut *uiDefKeyevtButS(uiBlock *block,
return but;
}
uiBut *uiDefHotKeyevtButS(uiBlock *block,
int retval,
const char *str,
int x,
int y,
short width,
short height,
short *keypoin,
const short *modkeypoin,
const char *tip)
{
uiBut *but = ui_def_but(block,
UI_BTYPE_HOTKEY_EVENT | UI_BUT_POIN_SHORT,
retval,
str,
x,
y,
width,
height,
keypoin,
0.0,
0.0,
0.0,
0.0,
tip);
but->modifier_key = *modkeypoin;
ui_but_update(but);
return but;
}
uiBut *uiDefSearchBut(uiBlock *block,
void *arg,
int retval,