Fix T89360: Eevee transforms geometry when using "High Quality Normals"
Offset missed in rB44d2479dc36f
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blender-bot
2023-02-14 04:24:05 +01:00
Referenced by issue #89360, Eevee transforms geometry when using "High Quality Normals"
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@ -991,6 +991,7 @@ const MeshExtract extract_tan_hq = {
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.data_type = MR_DATA_POLY_NOR | MR_DATA_TAN_LOOP_NOR | MR_DATA_LOOPTRI,
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.data_size = 0,
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.use_threading = false,
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.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.tan),
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};
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/** \} */
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