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GSoC 2016 - Tests for the uniform UV calculation
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Authored by João Araújo (genio84) on Aug 20 2016, 1:02 AM.

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These lines of code are part of experiments that I did trying to implement uniform UV calculation. This is half-done work, and therefore will probably never get into Blender. This revision was created to record this code for GSoC 2016.

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João Araújo (genio84) retitled this revision from to GSoC 2016 - Tests for the uniform UV calculation.
João Araújo (genio84) updated this object.