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Cycles: Add world override option to render layers
Needs ReviewPublic

Authored by Lukas Stockner (lukasstockner97) on May 7 2017, 9:26 PM.

Details

Summary

The title says it all - adds an option to specify a different world for
individual render layers.

Diff Detail

Repository
rB Blender
Branch
world_override
Build Status
Buildable 632
Build 632: arc lint + arc unit

Event Timeline

Not quite sure we should extend such an overrides at this point. This is something which should be covered by The Override Manifesto from @Dalai Felinto (dfelinto) and handled by the generic override system.

I second that. As far as 2.8 goes at least I would refrain to expand on existing override capabilities until the new override system is in place.

For the records this is the document Sergey was referring to: https://wiki.blender.org/index.php/Dev:2.8/Source/overrides