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Fix for TypeFloat2 UV subdivision inside Cycles

Authored by Alex Fuller (mistaed) on Apr 21 2019, 6:58 PM.



From the recent TypeFloat2 patch for Cycles which made UVs use this type instead of TypeFloat3, when tagging a mesh as a subdivision surface it'll currently assert with "not implemented for this type", this patch fixes that.

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rB Blender

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Should be fine as far as I can tell.

This revision is now accepted and ready to land.Apr 23 2019, 12:19 PM
This revision was automatically updated to reflect the committed changes.