Page MenuHome

Limit value input range for color picker

Authored by Bruno Boaventura Scholl (brunobbs) on Apr 23 2019, 11:24 PM.



This diff fixes issues with [T60619], where inserting a big value would overflow the hex and when the hex field was selected the incorrect (overflown) hex value would be applied.
I think this also fixes [T60577]
The UI for the V (HSV) is not 100% because even setting the max to 1, the bar shows only partially filled after entering a big number.

Diff Detail

rB Blender

Event Timeline

Brecht Van Lommel (brecht) requested changes to this revision.Apr 24 2019, 5:25 PM

RGB values outside the 0..1 are actually valid, limiting them is not the correct solution for this bug. For example a HDRI background can emit with arbitrarily high color values.

There should be clamping right before clamping to hexadecimal though, if it's not already there.

This revision now requires changes to proceed.Apr 24 2019, 5:25 PM

In this case, I tried to clamp the values before generating the HEX value, but the color still changes. The problem is that HEX is not able to represent HDR, so when the colorspace conversion function is applied, some weird color is generated instead. Since this is a limitation of the hexadecimal representation, there is no fix for this issue. So, we decided to prevent the user from editing the HEX input field if the RGB value cannot be represented as HEX. The only problem is that when the user actually wants to input a HEX value in place of a non-representable value, the RGB values will have to be corrected before the HEX field becomes editable.

Hex values are colourspace dependent and have little use outside of other facets. They are a *very* bad idea.

I'll commit just the part that does the module, which makes no sense. Disabling the button is not needed I think.

This revision is now accepted and ready to land.Jun 6 2019, 6:07 PM
This revision was automatically updated to reflect the committed changes.