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Workbench: Viewport AA Preferences
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Authored by Jeroen Bakker (jbakker) on May 8 2019, 3:42 PM.

Details

Summary

In recent changes the viewport_quality setting was not working what
users expected. This change will separate the anti-aliasing method that
is being used.

We now have three settings:

  • scene.display.render_aa: Will be used during Render Image.
  • scene.display.viewport_aa: Will be used during Viewport Render Image.
  • userpref.viewport_aa: Will be used in the 3d view.

The viewport_quality setting has been replaced by the viewport_aa
setting as it was the only thing in currently controlled.

Diff Detail

Repository
rB Blender
Branch
T64132 (branched from master)
Build Status
Buildable 3544
Build 3544: arc lint + arc unit

Event Timeline

This revision is now accepted and ready to land.May 9 2019, 2:28 PM

Silenced compiler warnings

This revision was automatically updated to reflect the committed changes.

At the moment, Render AA from workbench isn't applied to Render Viewport Image and Render Viewport Animation.

What is the difference between Render AA and EEVEE samples?

When rendering with F12 EEVEE uses samples, while rendering viewport animation render AA is used,
at least this was the behavior some days ago. Render AA also seems faster.

Would it be possible to choose if normal AA or Samples are used? (For F12 and Viewport rendering)