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UI: Proposal to collapse search field in the outliner header
AbandonedPublic

Authored by Alessio Monti di Sopra (a.monti) on May 17 2019, 11:40 AM.

Details

Summary

The patch allows the user to open and close the search field in the outliner header.
This would help to keep the editor smaller in simple scenes, where the search function is not frequently used, while keeping the "filter" and "add collection" buttons visible.


Knowing nothing about C flags and bit to bit operations, after lots of failures in making this work I've searched for one of the flags and so, as you'll notice @Dalai Felinto (dfelinto) , this is basically a revert of this commit of yours: https://developer.blender.org/rB0145daa09bba74df474f0626fac8372c0a7e2b90

Even if this clearly has already been discussed (during the code quest I guess), I wanted to try and post this anyway, as I really think that it would make the outliner way more easy to use in simple scenes, with very few space added when expanded.

Current vs. proposed (closed):


Current vs. proposed (open):

Diff Detail

Repository
rB Blender

Event Timeline

Alessio Monti di Sopra (a.monti) created this object with edit policy "Administrators".

The always-open search field was a deliberate feature we wanted to have, just like in a browser or file manager, where you don't have to first click on a button to open a search box.

For space-saving, ideally the search field would have flexible width, so that it can become narrower when squeezed together.

I really think it should be always visible, let's not do this.

Ok thanks, I imagined this would have been rejected but I wanted to be sure that the decision was definitive, and possibly to know if other ways to manage the space problem would have been explored in the future.