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EEVEE: Depth Of Field Units
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Authored by Jeroen Bakker (jbakker) on May 22 2019, 3:26 PM.

Details

Summary

The unit system is designed for displaying and editing and not for
rendering. Eevee used these settings to convert the focal length and
sensor size to world units. Making depth of field render differently
between EEVEE and Cycles.

For now we will remove the scale in EEVEE to match cycles, until we implemented a camera parameters specific scale.

Diff Detail

Repository
rB Blender

Event Timeline

Brecht Van Lommel (brecht) requested changes to this revision.May 22 2019, 3:36 PM

I think workbench and grease pencil DoF need to be updated as well. Otherwise seems fine.

This revision now requires changes to proceed.May 22 2019, 3:36 PM

added fix to Workbench + GPencil

Harbormaster completed remote builds in B3690: Diff 15540.
This revision is now accepted and ready to land.May 22 2019, 4:12 PM

grease pencil is not using DoF yet. This feature is not supported.

This revision was automatically updated to reflect the committed changes.