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Fix T66587: Can't bake second dynamic paint canvas to image sequence

Authored by Sebastian Parborg (zeddb) on Jul 10 2019, 5:55 PM.



The issue was the the copy data function didn't copy the active canvas number.
So it would always be 0 and thus use the first canvas when trying to bake.

Also fix not copying unused type data (unused canvas/brush settings).

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rB Blender

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Sergey Sharybin (sergey) accepted this revision.


Probably commit after RC1 is officially out? @Brecht Van Lommel (brecht) how do you think we should approach fixes like this from now?

This revision is now accepted and ready to land.Jul 10 2019, 6:55 PM

This one should be ok to commit still.

Sebastian Parborg (zeddb) updated this revision to Diff 16346.

I noticed an other error while working on this. If you copied a dynpaint object, the unused type data would be lost.
Now the unused data is copied even if it won't be used (until the user toggles the type).