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UI: Graph Editor: Use dopesheet keyframe markers and colours
Needs ReviewPublic

Authored by Charlie Jolly (charlie) on Wed, Aug 28, 10:29 PM.

Details

Summary

This changes the marker shapes and colours to match the dopesheet.
+ Use marker shader to draw keyframes
+ Use dopesheet colours

Benefits:
+ Tighter feel with dopesheet using similar visual language and colours for keyframes
+ Improved distinction between control points and keyframes

Diff Detail

Repository
rB Blender
Branch
arcpatch-D5621 (branched from master)
Build Status
Buildable 4672
Build 4672: arc lint + arc unit

Event Timeline

Charlie Jolly (charlie) edited the summary of this revision. (Show Details)EditedThu, Aug 29, 12:27 PM
Charlie Jolly (charlie) updated this revision to Diff 17657.

Match keyframe shape

Tidy up and some adjustments for locked (protected) curves

Feedback from the animation module members here at the Blender Institute is that they think displaying keyframe types in the graph editor is a good idea.

However there are some issue with the way they are displayed in the dopesheet now, and we should make some changes there before adding it into more areas.

There will be a design / plan for that in about 2-3 weeks from now, we're waiting for @Sybren A. Stüvel (sybren) to be back from vacation.