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Sculpt: Update only modified grids on multires undo

Authored by Pablo Dobarro (pablodp606) on Sat, Oct 5, 3:41 PM.
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This makes multires undo much faster and fixes the viewport lag after and undo operation.

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rB Blender

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Brecht Van Lommel (brecht) requested changes to this revision.Sat, Oct 5, 10:47 PM
Brecht Van Lommel (brecht) added inline comments.

This is a loop with O(n^2) time complexity which can get really bad when doing e.g. mesh filter on multires with a high poly base mesh. 10k grids can lead to ~100 million iterations, and it gets words as the number of grids grows.

Instead create a char array that says for a given grid index if the grid was updated or not, and then do a lookup with c_grid_index into it.

This revision now requires changes to proceed.Sat, Oct 5, 10:47 PM
Pablo Dobarro (pablodp606) marked an inline comment as done.
  • Review update
This revision is now accepted and ready to land.Sat, Oct 5, 11:24 PM