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Proportional edit small fixes/improvements
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Authored by Yuval Tze (yuvalt) on Tue, Oct 29, 6:19 AM.

Details

Summary

Transform: Show proportional size header only when proportional edit is active

  • Proportional size was shown when T_PROP_CONNECTED was set (even without T_PROP_EDIT)

Transform: Show proportional edit connected state in header

  • Add "(Connected)" to the header when T_PROP_CONNECTED is set

Transform: Enable proportional edit for multiple objects

  • Now with multiple objects edit, this optimization is only true when connected is active

Transform: Add proportional edit toggle when transform is active

  • Add "O" and "Alt + O" keymaps during transform

Diff Detail

Repository
rB Blender
Branch
propedit (branched from master)
Build Status
Buildable 5480
Build 5480: arc lint + arc unit

Event Timeline

Yuval Tze (yuvalt) retitled this revision from Transform: Show proportional size header only when proportional edit is active -- Proportional size was shown when T_PROP_CONNECTED was set (even without T_PROP_EDIT) to Proportional edit small fixes/improvements.Tue, Oct 29, 6:22 AM
Yuval Tze (yuvalt) edited the summary of this revision. (Show Details)

While the functionality seems OK is this something many users want?

We could potentially add other options too (mirror, other snapping options), so it seems like it could be feature creep since I'd rather have most of these keys control transform and not expose all options that impact transform unless - like snap they're useful to toggle frequently.

  1. For proportional edit toggle

I was thinking that since we already have "Shift + O" for cycling falloffs during transform, it would makes sense to have the other overloads too.
I think it's a workflow improvement, at least I usually notice that it's in the wrong mode only after I already started transforming (and canceling the transform, toggling it, and redoing the transform, really slows me down).

I've found a request for that from a year ago (it didn't get too much attention)
https://blender.community/c/rightclickselect/3Kbbbc/

However, I'm fine with omitting this commit (or if possible just removing the default keymaps, and keeping the functionality).

  1. I assume that the multiple objects fix is OK, but I've found a request for that too

https://blender.community/c/rightclickselect/lPcbbc/

I'd like to have user-level members of module members to ask these kinds of questions.

Putting this on-hold for the moment, since we don't have user-module team members at the moment.

I would really like the option to toggle proportional editing while transforming using the same key O. It's very frustrating having to escape the transform operation to do so. This is what happens when you forget to enable or disable proportional editing, you press G then Z then you realize is not on/off , curse at the gods, press escape then O then G then Z and repeat this cycle many times ad infinitum.