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Fix T71259: Array Modifier Performance is slow
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Authored by Sergey Sharybin (sergey) on Nov 4 2019, 2:17 PM.

Details

Summary

Was happening when object transform is animated.

Caused by overly aggressive dependency construction introduced a
while back in rB9d4129eee649: we shouldn't add dependencies unless
we really need them.

The transform is totally needed for an offset object, but I can't
see why transform is needed for the cap objects: those seems to be
only used as a mesh, without transform.

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Repository
rB Blender

Event Timeline

I have tested here and indeed the position of the meshes used as cap does not interfere with the modifier (only their geometry).

Yes, makes sense to me too.

This revision is now accepted and ready to land.Nov 4 2019, 4:15 PM