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Modifiers: Add option to directly specify the transform for UVWarp

Authored by Lukas Stockner (lukasstockner97) on Tue, Jan 28, 3:12 AM.
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Currently the only option is to warp based on the transform of other
objects, which is inconvenient if you want to e.g. control it through
a driver - you need to set up a dummy object and go through that,
which is clunky and should be unneccessary.

Not really sure about reviewers to be honest, feel free to reassign.

Diff Detail

rB Blender

Event Timeline

Edit: I'm not keen on making this a replacement for object transformation,

However, 2D offset, scale & rotation seems reasonable, these can be applied ontop of any existing transformation.

Campbell Barton (campbellbarton) reclaimed this revision.

Needed to commandeer this revision to re-open it, please commandeer it back off me.

Campbell Barton (campbellbarton) requested changes to this revision.Mon, Feb 3, 5:44 AM
This revision now requires changes to proceed.Mon, Feb 3, 5:44 AM

New version that supports both modes at once.

This revision was not accepted when it landed; it landed in state Needs Review.Sat, Feb 15, 3:38 AM
This revision was automatically updated to reflect the committed changes.