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Cleanup: Use sculpt API in smooth PBVH_FACES implementation
AcceptedPublic

Authored by Pablo Dobarro (pablodp606) on Thu, May 21, 12:08 AM.

Details

Summary

The reason this implementation is being used right now is because it
does not affect some edges in the mesh, but the sculpt generic functions
can be used to simplify the code

Diff Detail

Repository
rB Blender
Branch
smooth-sculpt-api (branched from master)
Build Status
Buildable 8143
Build 8143: arc lint + arc unit

Event Timeline

Pablo Dobarro (pablodp606) requested review of this revision.Thu, May 21, 12:08 AM

From reading code seems fine.
Double-check it works on deformed (rigged) mesh and commit.

This revision is now accepted and ready to land.Mon, May 25, 11:02 AM