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Fix T78323: Enable Unified and Secondary colors for Scultp Vertex Colors

Authored by Pablo Dobarro (pablodp606) on Fri, Jun 26, 9:58 PM.



The report does not include any file, but probably that file is using the
settings for unified colors, which are currently not available in the UI,
so it always paints black. This enables unified colors and secondary
colors for sculpt vertex colors, so it should solve that issue.

Unified color does not make much sense now as the Paint tool is the only
one that has paint capabilities, but it will do in the future when
sculpt and paint at the same time is enabled and the paint capability is
added to more tools.

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rB Blender

Event Timeline

Pablo Dobarro (pablodp606) requested review of this revision.Fri, Jun 26, 9:58 PM
Pablo Dobarro (pablodp606) created this revision.

Without file is hard to test, but from reading the change seems fine.

This revision is now accepted and ready to land.Mon, Jun 29, 10:22 AM