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Sculpt: Remove Switch object operator experimental option
Needs ReviewPublic

Authored by Pablo Dobarro (pablodp606) on Oct 20 2020, 4:07 PM.

Details

Summary

The visibility, keymap and undo bugs are fixed, so the operator is now
enabled by default.

To be committed after D9255

Diff Detail

Repository
rB Blender
Branch
remove-experimental-switch-object (branched from master)
Build Status
Buildable 10827
Build 10827: arc lint + arc unit

Event Timeline

Pablo Dobarro (pablodp606) requested review of this revision.Oct 20 2020, 4:07 PM
Pablo Dobarro (pablodp606) created this revision.

Before enabling this, it'd be good to settle where this should be used, currently it feels quite arbitrary.

  • Supporting in sculpt mode makes it seems odd not to support for all paint modes.
  • Supporting mesh edit-mode makes it seem odd other object-types edit-modes aren't supported.

What's the rationale for not supporting this everywhere? - or limiting it to paint-modes (which don't support multi-object editing).

We move this to 2.92 then. Moving on with bcon3 switch