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manage.py
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manage.py

#!/usr/bin/env python
from __future__ import print_function
from __future__ import division
import copy
import os
import logging
from bson.objectid import ObjectId
from eve.methods.put import put_internal
from eve.methods.post import post_internal
from flask.ext.script import Manager
# Use a sensible default when running manage.py commands.
if not os.environ.get('EVE_SETTINGS'):
settings_path = os.path.join(os.path.dirname(os.path.abspath(__file__)),
'settings.py')
os.environ['EVE_SETTINGS'] = settings_path
from application import app
from application.utils.gcs import GoogleCloudStorageBucket
from manage_extra.node_types.asset import node_type_asset
from manage_extra.node_types.blog import node_type_blog
from manage_extra.node_types.comment import node_type_comment
from manage_extra.node_types.group import node_type_group
from manage_extra.node_types.post import node_type_post
from manage_extra.node_types.project import node_type_project
from manage_extra.node_types.storage import node_type_storage
from manage_extra.node_types.texture import node_type_texture
from manage_extra.node_types.group_texture import node_type_group_texture
manager = Manager(app)
log = logging.getLogger('manage')
log.setLevel(logging.INFO)
MONGO_HOST = os.environ.get('MONGO_HOST', 'localhost')
@manager.command
def runserver():
# Automatic creation of STORAGE_DIR path if it's missing
if not os.path.exists(app.config['STORAGE_DIR']):
os.makedirs(app.config['STORAGE_DIR'])
app.run(host=app.config['HOST'],
port=app.config['PORT'],
debug=app.config['DEBUG'])
def post_item(entry, data):
return post_internal(entry, data)
def put_item(collection, item):
item_id = item['_id']
internal_fields = ['_id', '_etag', '_updated', '_created']
for field in internal_fields:
item.pop(field, None)
# print item
# print type(item_id)
p = put_internal(collection, item, **{'_id': item_id})
if p[0]['_status'] == 'ERR':
print(p)
print(item)
@manager.command
def setup_db(admin_email):
"""Setup the database
- Create admin, subscriber and demo Group collection
- Create admin user (must use valid blender-id credentials)
- Create one project
"""
# Create default groups
groups_list = []
for group in ['admin', 'subscriber', 'demo']:
g = {'name': group}
g = post_internal('groups', g)
groups_list.append(g[0]['_id'])
print("Creating group {0}".format(group))
# Create admin user
user = {'username': admin_email,
'groups': groups_list,
'roles': ['admin', 'subscriber', 'demo'],
'settings': {'email_communications': 1},
'auth': [],
'full_name': admin_email,
'email': admin_email}
result, _, _, status = post_internal('users', user)
if status != 201:
raise SystemExit('Error creating user {}: {}'.format(admin_email, result))
user.update(result)
print("Created user {0}".format(user['_id']))
# Create a default project by faking a POST request.
with app.test_request_context(data={'project_name': u'Default Project'}):
from flask import g
from application.modules import projects
g.current_user = {'user_id': user['_id'],
'groups': user['groups'],
'roles': set(user['roles'])}
projects.create_project(overrides={'url': 'default-project',
'is_private': False})
def _default_permissions():
"""Returns a dict of default permissions.
Usable for projects, node types, and others.
:rtype: dict
"""
groups_collection = app.data.driver.db['groups']
admin_group = groups_collection.find_one({'name': 'admin'})
default_permissions = {
'world': ['GET'],
'users': [],
'groups': [
{'group': admin_group['_id'],
'methods': ['GET', 'PUT', 'POST']},
]
}
return default_permissions
@manager.command
def setup_for_attract(project_uuid, replace=False):
"""Adds Attract node types to the project.
:param project_uuid: the UUID of the project to update
:type project_uuid: str
:param replace: whether to replace existing Attract node types (True),
or to keep existing node types (False, the default).
:type replace: bool
"""
from manage_extra.node_types.act import node_type_act
from manage_extra.node_types.scene import node_type_scene
from manage_extra.node_types.shot import node_type_shot
# Copy permissions from the project, then give everyone with PUT
# access also DELETE access.
project = _get_project(project_uuid)
permissions = copy.deepcopy(project['permissions'])
for perms in permissions.values():
for perm in perms:
methods = set(perm['methods'])
if 'PUT' not in perm['methods']:
continue
methods.add('DELETE')
perm['methods'] = list(methods)
node_type_act['permissions'] = permissions
node_type_scene['permissions'] = permissions
node_type_shot['permissions'] = permissions
# Add the missing node types.
for node_type in (node_type_act, node_type_scene, node_type_shot):
found = [nt for nt in project['node_types']
if nt['name'] == node_type['name']]
if found:
assert len(found) == 1, 'node type name should be unique (found %ix)' % len(found)
# TODO: validate that the node type contains all the properties Attract needs.
if replace:
log.info('Replacing existing node type %s', node_type['name'])
project['node_types'].remove(found[0])
else:
continue
project['node_types'].append(node_type)
_update_project(project_uuid, project)
log.info('Project %s was updated for Attract.', project_uuid)
def _get_project(project_uuid):
"""Find a project in the database, or SystemExit()s.
:param project_uuid: UUID of the project
:type: str
:return: the project
:rtype: dict
"""
projects_collection = app.data.driver.db['projects']
project_id = ObjectId(project_uuid)
# Find the project in the database.
project = projects_collection.find_one(project_id)
if not project:
log.error('Project %s does not exist.', project_uuid)
raise SystemExit()
return project
def _update_project(project_uuid, project):
"""Updates a project in the database, or SystemExit()s.
:param project_uuid: UUID of the project
:type: str
:param project: the project data, should be the entire project document
:type: dict
:return: the project
:rtype: dict
"""
from application.utils import remove_private_keys
project_id = ObjectId(project_uuid)
project = remove_private_keys(project)
result, _, _, _ = put_internal('projects', project, _id=project_id)
if result['_status'] != 'OK':
log.error("Can't update project %s, issues: %s", project_uuid, result['_issues'])
raise SystemExit()
@manager.command
def clear_db():
"""Wipes the database
"""
from pymongo import MongoClient
client = MongoClient(MONGO_HOST, 27017)
db = client.eve
db.drop_collection('nodes')
db.drop_collection('node_types')
db.drop_collection('tokens')
db.drop_collection('users')
@manager.command
def upgrade_node_types():
"""Wipes node_types collection and populates it again"""
node_types_collection = app.data.driver.db['node_types']
node_types = node_types_collection.find({})
old_ids = {}
for node_type in node_types:
old_ids[node_type['name']] = node_type['_id']
populate_node_types(old_ids)
@manager.command
def manage_groups():
"""Take user email and group name,
and add or remove the user from that group.
"""
from pymongo import MongoClient
client = MongoClient(MONGO_HOST, 27017)
db = client.eve
print("")
print("Add or Remove user from group")
print("leave empty to cancel")
print("")
# Select Action
print("Do you want to Add or Remove the user from the group?")
retry = True
while retry:
action = raw_input('add/remove: ')
if action == '':
return
elif action.lower() in ['add', 'a', 'insert']:
action = 'add'
retry = False
elif action.lower() in ['remove', 'r', 'rmv', 'rem', 'delete', 'del']:
action = 'remove'
retry = False
else:
print("Incorrect action, press type 'add' or 'remove'")
# Select User
retry = True
while retry:
user_email = raw_input('User email: ')
if user_email == '':
return
user = db.users.find_one({'email': user_email})
if user:
retry = False
else:
print("Incorrect user email, try again, or leave empty to cancel")
# Select group
retry = True
while retry:
group_name = raw_input('Group name: ')
if group_name == '':
return
group = db.groups.find_one({'name': group_name})
if group:
retry = False
else:
print("Incorrect group name, try again, or leave empty to cancel")
# Do
current_groups = user.get('groups', [])
if action == 'add':
if group['_id'] in current_groups:
print("User {0} is already in group {1}".format(
user_email, group_name))
else:
current_groups.append(group['_id'])
db.users.update({'_id': user['_id']},
{"$set": {'groups': current_groups}})
print("User {0} added to group {1}".format(user_email, group_name))
elif action == 'remove':
if group['_id'] not in current_groups:
print("User {0} is not in group {1}".format(user_email, group_name))
else:
current_groups.remove(group['_id'])
db.users.update({'_id': user['_id']},
{"$set": {'groups': current_groups}})
print("User {0} removed from group {1}".format(
user_email, group_name))
def populate_node_types(old_ids={}):
node_types_collection = app.data.driver.db['node_types']
def mix_node_type(old_id, node_type_dict):
# Take eve parameters
node_type = node_types_collection.find_one({'_id': old_id})
for attr in node_type:
if attr[0] == '_':
# Mix with node eve attributes. This is really not needed since
# the attributes are stripped before doing a put_internal.
node_type_dict[attr] = node_type[attr]
elif attr == 'permissions':
node_type_dict['permissions'] = node_type['permissions']
return node_type_dict
def upgrade(node_type, old_ids):
print("Node {0}".format(node_type['name']))
node_name = node_type['name']
if node_name in old_ids:
node_id = old_ids[node_name]
node_type = mix_node_type(node_id, node_type)
# Removed internal fields that would cause validation error
internal_fields = ['_id', '_etag', '_updated', '_created']
for field in internal_fields:
node_type.pop(field, None)
p = put_internal('node_types', node_type, **{'_id': node_id})
else:
print("Making the node")
print(node_type)
post_item('node_types', node_type)
# upgrade(shot_node_type, old_ids)
# upgrade(task_node_type, old_ids)
# upgrade(scene_node_type, old_ids)
# upgrade(act_node_type, old_ids)
upgrade(node_type_project, old_ids)
upgrade(node_type_group, old_ids)
upgrade(node_type_asset, old_ids)
upgrade(node_type_storage, old_ids)
upgrade(node_type_comment, old_ids)
upgrade(node_type_blog, old_ids)
upgrade(node_type_post, old_ids)
upgrade(node_type_texture, old_ids)
upgrade(node_type_group_texture, old_ids)
@manager.command
def add_parent_to_nodes():
"""Find the parent of any node in the nodes collection"""
import codecs
import sys
UTF8Writer = codecs.getwriter('utf8')
sys.stdout = UTF8Writer(sys.stdout)
nodes_collection = app.data.driver.db['nodes']
def find_parent_project(node):
if node and 'parent' in node:
parent = nodes_collection.find_one({'_id': node['parent']})
return find_parent_project(parent)
if node:
return node
else:
return None
nodes = nodes_collection.find()
nodes_index = 0
nodes_orphan = 0
for node in nodes:
nodes_index += 1
if node['node_type'] == ObjectId("55a615cfea893bd7d0489f2d"):
print(u"Skipping project node - {0}".format(node['name']))
else:
project = find_parent_project(node)
if project:
nodes_collection.update({'_id': node['_id']},
{"$set": {'project': project['_id']}})
print(u"{0} {1}".format(node['_id'], node['name']))
else:
nodes_orphan += 1
nodes_collection.remove({'_id': node['_id']})
print("Removed {0} {1}".format(node['_id'], node['name']))
print("Edited {0} nodes".format(nodes_index))
print("Orphan {0} nodes".format(nodes_orphan))
@manager.command
def remove_children_files():
"""Remove any file object with a parent field"""
files_collection = app.data.driver.db['files']
for f in files_collection.find():
if 'parent' in f:
file_id = f['_id']
# Delete child object
files_collection.remove({'_id': file_id})
print("deleted {0}".format(file_id))
@manager.command
def make_project_public(project_id):
"""Convert every node of a project from pending to public"""
DRY_RUN = False
nodes_collection = app.data.driver.db['nodes']
for n in nodes_collection.find({'project': ObjectId(project_id)}):
n['properties']['status'] = 'published'
print(u"Publishing {0} {1}".format(n['_id'], n['name'].encode('ascii', 'ignore')))
if not DRY_RUN:
put_item('nodes', n)
@manager.command
def convert_assets_to_textures(project_id):
"""Get any node of type asset in a certain project and convert it to a
node_type texture.
"""
DRY_RUN = False
node_types_collection = app.data.driver.db['node_types']
files_collection = app.data.driver.db['files']
nodes_collection = app.data.driver.db['nodes']
def parse_name(name):
"""Parse a texture name to infer properties"""
variation = 'col'
is_tileable = False
variations = ['_bump', '_spec', '_nor', '_col', '_translucency']
for v in variations:
if v in name:
variation = v[1:]
break
if '_tileable' in name:
is_tileable = True
return dict(variation=variation, is_tileable=is_tileable)
def make_texture_node(base_node, files, parent_id=None):
texture_node_type = node_types_collection.find_one({'name': 'texture'})
files_list = []
is_tileable = False
if parent_id is None:
parent_id = base_node['parent']
else:
print("Using provided parent {0}".format(parent_id))
# Create a list with all the file fariations for the texture
for f in files:
print("Processing {1} {0}".format(f['name'], f['_id']))
attributes = parse_name(f['name'])
if attributes['is_tileable']:
is_tileable = True
file_entry = dict(
file=f['properties']['file'],
is_tileable=attributes['is_tileable'],
map_type=attributes['variation'])
files_list.append(file_entry)
# Get the first file from the files list and use it as base for some
# node properties
first_file = files_collection.find_one({'_id': files[0]['properties']['file']})
if 'picture' in base_node and base_node['picture'] != None:
picture = base_node['picture']
else:
picture = first_file['_id']
if 'height' in first_file:
node = dict(
name=base_node['name'],
picture=picture,
parent=parent_id,
project=base_node['project'],
user=base_node['user'],
node_type=texture_node_type['_id'],
properties=dict(
status=base_node['properties']['status'],
files=files_list,
resolution="{0}x{1}".format(first_file['height'], first_file['width']),
is_tileable=is_tileable,
is_landscape=(first_file['height'] < first_file['width']),
aspect_ratio=round(
(first_file['width'] / first_file['height']), 2)
)
)
print("Making {0}".format(node['name']))
if not DRY_RUN:
p = post_internal('nodes', node)
if p[0]['_status'] == 'ERR':
import pprint
pprint.pprint(node)
nodes_collection = app.data.driver.db['nodes']
for n in nodes_collection.find({'project': ObjectId(project_id)}):
n_type = node_types_collection.find_one({'_id': n['node_type']})
processed_nodes = []
if n_type['name'] == 'group' and n['name'].startswith('_'):
print("Processing {0}".format(n['name']))
# Get the content of the group
children = [c for c in nodes_collection.find({'parent': n['_id']})]
make_texture_node(children[0], children, parent_id=n['parent'])
processed_nodes += children
processed_nodes.append(n)
elif n_type['name'] == 'group':
# Change group type to texture group
node_type_texture = node_types_collection.find_one(
{'name': 'group_texture'})
n['node_type'] = node_type_texture['_id']
n['properties'].pop('notes', None)
print("Updating {0}".format(n['name']))
if not DRY_RUN:
put_item('nodes', n)
# Delete processed nodes
for node in processed_nodes:
print("Removing {0} {1}".format(node['_id'], node['name']))
if not DRY_RUN:
nodes_collection.remove({'_id': node['_id']})
# Make texture out of single image
for n in nodes_collection.find({'project': ObjectId(project_id)}):
n_type = node_types_collection.find_one({'_id': n['node_type']})
if n_type['name'] == 'asset':
make_texture_node(n, [n])
# Delete processed nodes
print("Removing {0} {1}".format(n['_id'], n['name']))
if not DRY_RUN:
nodes_collection.remove({'_id': n['_id']})
@manager.command
def set_attachment_names():
"""Loop through all existing nodes and assign proper ContentDisposition
metadata to referenced files that are using GCS.
"""
from application import update_file_name
nodes_collection = app.data.driver.db['nodes']
for n in nodes_collection.find():
print("Updating node {0}".format(n['_id']))
update_file_name(n)
@manager.command
def files_verify_project():
"""Verify for missing or conflicting node/file ids"""
nodes_collection = app.data.driver.db['nodes']
files_collection = app.data.driver.db['files']
issues = dict(missing=[], conflicting=[], processing=[])
def _parse_file(item, file_id):
f = files_collection.find_one({'_id': file_id})
if f:
if 'project' in item and 'project' in f:
if item['project'] != f['project']:
issues['conflicting'].append(item['_id'])
if 'status' in item['properties'] \
and item['properties']['status'] == 'processing':
issues['processing'].append(item['_id'])
else:
issues['missing'].append(
"{0} missing {1}".format(item['_id'], file_id))
for item in nodes_collection.find():
print("Verifying node {0}".format(item['_id']))
if 'file' in item['properties']:
_parse_file(item, item['properties']['file'])
elif 'files' in item['properties']:
for f in item['properties']['files']:
_parse_file(item, f['file'])
print("===")
print("Issues detected:")
for k, v in issues.iteritems():
print("{0}:".format(k))
for i in v:
print(i)
print("===")
def replace_node_type(project, node_type_name, new_node_type):
"""Update or create the specified node type. We rely on the fact that
node_types have a unique name in a project.
"""
old_node_type = next(
(item for item in project['node_types'] if item.get('name') \
and item['name'] == node_type_name), None)
if old_node_type:
for i, v in enumerate(project['node_types']):
if v['name'] == node_type_name:
project['node_types'][i] = new_node_type
else:
project['node_types'].append(new_node_type)
@manager.command
def project_upgrade_node_types(project_id):
projects_collection = app.data.driver.db['projects']
project = projects_collection.find_one({'_id': ObjectId(project_id)})
replace_node_type(project, 'group', node_type_group)
replace_node_type(project, 'asset', node_type_asset)
replace_node_type(project, 'storage', node_type_storage)
replace_node_type(project, 'comment', node_type_comment)
replace_node_type(project, 'blog', node_type_blog)
replace_node_type(project, 'post', node_type_post)
replace_node_type(project, 'texture', node_type_texture)
put_item('projects', project)
@manager.command
def test_put_item(node_id):
import pprint
nodes_collection = app.data.driver.db['nodes']
node = nodes_collection.find_one(ObjectId(node_id))
pprint.pprint(node)
put_item('nodes', node)
@manager.command
def test_post_internal(node_id):
import pprint
nodes_collection = app.data.driver.db['nodes']
node = nodes_collection.find_one(ObjectId(node_id))
internal_fields = ['_id', '_etag', '_updated', '_created']
for field in internal_fields:
node.pop(field, None)
pprint.pprint(node)
print(post_internal('nodes', node))
@manager.command
def algolia_push_users():
"""Loop through all users and push them to Algolia"""
from application.utils.algolia import algolia_index_user_save
users_collection = app.data.driver.db['users']
for user in users_collection.find():
print("Pushing {0}".format(user['username']))
algolia_index_user_save(user)
@manager.command
def algolia_push_nodes():
"""Loop through all nodes and push them to Algolia"""
from application.utils.algolia import algolia_index_node_save
nodes_collection = app.data.driver.db['nodes']
for node in nodes_collection.find():
print(u"Pushing {0}: {1}".format(node['_id'], node['name'].encode(
'ascii', 'ignore')))
algolia_index_node_save(node)
@manager.command
def files_make_public_t():
"""Loop through all files and if they are images on GCS, make the size t
public
"""
from gcloud.exceptions import InternalServerError
from application.utils.gcs import GoogleCloudStorageBucket
files_collection = app.data.driver.db['files']
for f in files_collection.find({'backend': 'gcs'}):
if 'variations' in f:
variation_t = next((item for item in f['variations'] \
if item['size'] == 't'), None)
if variation_t:
try:
storage = GoogleCloudStorageBucket(str(f['project']))
blob = storage.Get(variation_t['file_path'], to_dict=False)
if blob:
try:
print("Making blob public: {0}".format(blob.path))
blob.make_public()
except InternalServerError:
print("Internal Server Error")
except Exception:
pass
except InternalServerError:
print("Internal Server Error")
except Exception:
pass
@manager.command
def subscribe_node_owners():
"""Automatically subscribe node owners to notifications for items created
in the past.
"""
from application import after_inserting_nodes
nodes_collection = app.data.driver.db['nodes']
for n in nodes_collection.find():
if 'parent' in n:
after_inserting_nodes([n])
@manager.command
def refresh_project_links(project, chunk_size=50, quiet=False):
"""Regenerates almost-expired file links for a certain project."""
if quiet:
import logging
from application import log
logging.getLogger().setLevel(logging.WARNING)
log.setLevel(logging.WARNING)
chunk_size = int(chunk_size) # CLI parameters are passed as strings
from application.modules import file_storage
file_storage.refresh_links_for_project(project, chunk_size, 2 * 3600)
@manager.command
def refresh_backend_links(backend_name, chunk_size=50, quiet=False):
"""Refreshes all file links that are using a certain storage backend."""
if quiet:
import logging
from application import log
logging.getLogger().setLevel(logging.WARNING)
log.setLevel(logging.WARNING)
chunk_size = int(chunk_size) # CLI parameters are passed as strings
from application.modules import file_storage
file_storage.refresh_links_for_backend(backend_name, chunk_size, 2 * 3600)
@manager.command
def expire_all_project_links(project_uuid):
"""Expires all file links for a certain project without refreshing.
This is just for testing.
"""
import datetime
import bson.tz_util
files_collection = app.data.driver.db['files']
now = datetime.datetime.now(tz=bson.tz_util.utc)
expires = now - datetime.timedelta(days=1)
result = files_collection.update_many(
{'project': ObjectId(project_uuid)},
{'$set': {'link_expires': expires}}
)
print('Expired %i links' % result.matched_count)
@manager.command
def register_local_user(email, password):
from application.modules.local_auth import create_local_user
create_local_user(email, password)
@manager.command
def add_group_to_projects(group_name):
"""Prototype to add a specific group, in read-only mode, to all node_types
for all projects.
"""
methods = ['GET']
groups_collection = app.data.driver.db['groups']
projects_collections = app.data.driver.db['projects']
group = groups_collection.find_one({'name': group_name})
for project in projects_collections.find():
print("Processing: {}".format(project['name']))
for node_type in project['node_types']:
node_type_name = node_type['name']
base_node_types = ['group', 'asset', 'blog', 'post', 'page',
'comment', 'group_texture', 'storage', 'texture']
if node_type_name in base_node_types:
print("Processing: {0}".format(node_type_name))
# Check if group already exists in the permissions
g = next((g for g in node_type['permissions']['groups']
if g['group'] == group['_id']), None)
# If not, we add it
if g is None:
print("Adding permissions")
permissions = {
'group': group['_id'],
'methods': methods}
node_type['permissions']['groups'].append(permissions)
projects_collections.update(
{'_id': project['_id']}, project)
@manager.command
def add_license_props():
"""Add license fields to all node types asset for every project."""
projects_collections = app.data.driver.db['projects']
for project in projects_collections.find():
print("Processing {}".format(project['_id']))
for node_type in project['node_types']:
if node_type['name'] == 'asset':
node_type['dyn_schema']['license_notes'] = {'type': 'string'}
node_type['dyn_schema']['license_type'] = {
'type': 'string',
'allowed': [
'cc-by',
'cc-0',
'cc-by-sa',
'cc-by-nd',
'cc-by-nc',
'copyright'
],
'default': 'cc-by'
}
node_type['form_schema']['license_notes'] = ''
node_type['form_schema']['license_type'] = ''
projects_collections.update(
{'_id': project['_id']}, project)
if __name__ == '__main__':
manager.run()

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