Custom normal information corrupted after export in FBX format with "triangulate faces" active #100334

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opened 2022-08-10 23:25:19 +02:00 by Dspazio · 5 comments

System Information
Operating system: Windows 11
Graphics card: 3090 RTX

Blender Version
Broken:
3.4.0 alpha
3.2.2 stable

Short description of error

Any exported mesh with custom normals and "triangulate faces" active will result on a mesh with wrong normals.

Exact steps for others to reproduce the error

Starting cube -> add a bevel mod with default settings and activate "harden normals" and "autosmooth" -> export in FBX format with "triangulate faces" setting on and "apply modifiers" -> Import the result. You can check that nice, good looking normals died elsewhere..

Greets and thank you so much for your work.

**System Information** Operating system: Windows 11 Graphics card: 3090 RTX **Blender Version** Broken: 3.4.0 alpha 3.2.2 stable **Short description of error** Any exported mesh with custom normals and "triangulate faces" active will result on a mesh with wrong normals. **Exact steps for others to reproduce the error** Starting cube -> add a bevel mod with default settings and activate "harden normals" and "autosmooth" -> export in FBX format with "triangulate faces" setting on and "apply modifiers" -> Import the result. You can check that nice, good looking normals died elsewhere.. Greets and thank you so much for your work.
Author

Added subscriber: @Dspazio

Added subscriber: @Dspazio
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Added subscriber: @DrDubosc

Added subscriber: @DrDubosc

This is maybe a closely related behaviour, so I'm linking to a BSE Q&A, rather than posting a new bug report:

https://blender.stackexchange.com/a/274158/35559

This is maybe a closely related behaviour, so I'm linking to a BSE Q&A, rather than posting a new bug report: https://blender.stackexchange.com/a/274158/35559

Added subscriber: @gigazelle

Added subscriber: @gigazelle
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Reference: blender/blender-addons#100334
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