Empty Hair object in sculpt mode, set select mode control points has wrong tooltip, doesn't show hotkey, adds new hotkey to wrong section #100406
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Reference: blender/blender#100406
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.15
Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-08-14 13:19, hash:
39bad22008
Short description of error
The new empty hair object has in sculpt mode two selection methods. Control Points and Curves. The Curves selection method displays the proper tooltip, including the hotkey.
The Control Point selection method shows a short tooltip called Use Sculpt Selection, doesn't display the existing hotkey for it. And when you try to add your own hotkey, then the new hotkey gets added in the global Windows section, as a context toggle instead of the proper operator.
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
Added subscriber: @tiles
Friends, with all respect, isn't it slowly time to fix this completely broken keymap manager, and to replace it by something working? When you create the keymap from scratch and just from the UI, then half of the operators ends in the Windows section instead of their proper sections where they belong to. And the other half cannot be added from the UI at all. You end in a completely broken and dysfunctional keymap, which is imho the proof that the current concept completely fails. And it gets worse with every new operator. The whole keymap is made of exceptions nowadays. The need to have a config file for the config file (blender_default.py) shows this even more.
Sorry for this little rant.
Added subscribers: @HooglyBoogly, @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Hm, sounds like a bit of a non-standard way to do it, but since
a1830859fa
you can choose point or curve (set_selection_domain
) and additionally switch selection of totally by hitting the button again (use_sculpt_selection
).This non standard way leads to the confusion about the tooltips and in a way also to the shortcuts not showing (in this case
use_sculpt_selection
does not have shortcut which is right)Basically, we try to make a single button do two different things, which should probably solved in the operator alone.
Will confirm for now.
CC @HooglyBoogly