Regression: baking procedural texture in more than 2048 pixels fails #101354
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Reference: blender/blender#101354
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.94
Blender Version
Broken: version: 3.3.1 Release Candidate, branch: master, commit date: 2022-09-23 15:55, hash:
58e78c1ffe
Broken: version: 3.4.0
Worked: 3.3.0
Caused by
b9998541e1
Short description of error
[Please fill out a short description of the error here]
As example, simple baking of pointiness in image larger than 2048 leads to bad results, bad results also with mustgrave textue (don't tried all ones).
Work perfectly until 2048 pixels size
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
simply try to bake a cube with pointiness apply on it and resolution more than 2048pixels
test_bake_pointiness.blend
Added subscriber: @PMA33
same issue baking texture from a model to another (selected to active), no issue with Blender 3.2.2 (tested at 8192x8192).
Added subscriber: @deadpin
Changed status from 'Needs Triage' to: 'Confirmed'
Will confirm and I'll try to find the bad commit. You can work around the issue by doing any of the following:
confirmed that it works again after disabling the tiling in performance rendering parameters (thanks for the tip)
baking procedural texture in more than 2048 pixels failsto Regression: baking procedural texture in more than 2048 pixels failsThis issue was referenced by
cc1105f01b
This issue was referenced by
d4fc451b90
Changed status from 'Confirmed' to: 'Resolved'