Viewer node draw depth issue in x-ray mode #102016

Open
opened 2022-10-23 14:27:47 +02:00 by Erindale · 19 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.77

Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-10-22 22:32, hash: b70bbfadfe
Worked: Never

Short description of error
Viewer node viewport overlay is having some Z-depth drawing issues. Seems to be caused by the X-Ray toggle.
image.png
image.png

Exact steps for others to reproduce the error
Add an object in geometry nodes and view with viewer node

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.77 **Blender Version** Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-10-22 22:32, hash: `b70bbfadfe` Worked: Never **Short description of error** Viewer node viewport overlay is having some Z-depth drawing issues. Seems to be caused by the X-Ray toggle. ![image.png](https://archive.blender.org/developer/F13753275/image.png) ![image.png](https://archive.blender.org/developer/F13753277/image.png) **Exact steps for others to reproduce the error** Add an object in geometry nodes and view with viewer node
Author

Added subscriber: @Erindale

Added subscriber: @Erindale

#103780 was marked as duplicate of this issue

#103780 was marked as duplicate of this issue
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Hi @Erindale, not sure how to redo this locally. Do I need to provide any attribute to Viewer node?
Do you have a .blend which we can use to check the issue?

Hi @Erindale, not sure how to redo this locally. Do I need to provide any attribute to Viewer node? Do you have a .blend which we can use to check the issue?
Author

In #102016#1436494, @PratikPB2123 wrote:
Hi @Erindale, not sure how to redo this locally. Do I need to provide any attribute to Viewer node?

If you turn on xray mode like in wireframe view and then view something like the position node through the viewer then you should see the sorting error

> In #102016#1436494, @PratikPB2123 wrote: > Hi @Erindale, not sure how to redo this locally. Do I need to provide any attribute to Viewer node? If you turn on xray mode like in wireframe view and then view something like the position node through the viewer then you should see the sorting error

Added subscriber: @edward88

Added subscriber: @edward88

Looks like this on my machine
#102016.png

Looks like this on my machine ![#102016.png](https://archive.blender.org/developer/F13756098/T102016.png)
Member

Neither I get same result as described
image.png
@Erindale , please recheck with factory settings in case any plugin is interfering: {nav File > Defaults > Load Factory Settings}

Neither I get same result as described ![image.png](https://archive.blender.org/developer/F13756941/image.png) @Erindale , please recheck with factory settings in case any plugin is interfering: {nav File > Defaults > Load Factory Settings}

Added subscriber: @mod_moder

Added subscriber: @mod_moder
[2022-10-24 13-41-34.mp4](https://archive.blender.org/developer/F13756980/2022-10-24_13-41-34.mp4)

@PratikPB2123 Can this report be confirm (i, Erindale, edward88 has bug), or do I need at least 1 more from the triaging module to be sure (maybe you still have the opportunity to confirm the bug, or it turns out that it does not reproduce on your machine)?

@PratikPB2123 Can this report be confirm (i, Erindale, ~~edward88~~ has bug), or do I need at least 1 more from the triaging module to be sure (maybe you still have the opportunity to confirm the bug, or it turns out that it does not reproduce on your machine)?
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

I did not confirm it

I did not confirm it
Jacques Lucke changed title from Viewer node draw depth issue to Viewer node draw depth issue in x-ray mode 2022-11-11 12:00:14 +01:00

I did not confirm it

Looks like this on my machine

// it look like bug case

Oh, I misunderstood you, sorry.

> I did not confirm it > Looks like this on my machine // it look like bug case Oh, I misunderstood you, sorry.

Added subscriber: @SimonThommes

Added subscriber: @SimonThommes
Member

Didn't realize this was already reported.
Just want to add from my duplicate report, that it seems like the drawing order is using the face index.

Didn't realize this was already reported. Just want to add from my duplicate report, that it seems like the drawing order is using the face index.

Added subscriber: @LucasTom21

Added subscriber: @LucasTom21
Philipp Oeser removed the
Interest
Nodes & Physics
label 2023-02-10 08:43:32 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
8 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#102016
No description provided.