still Micro Lags in BGE Animations #22139

Closed
opened 2010-04-23 16:37:58 +02:00 by Doc Holiday · 9 comments

Category: Animation

%%%I noticed that some Month ago. I've changed my Hardware and System in the meantime, but it still happens. (2.49b/2.5)

before: XP32; GForce
now: Win7 64; Radeon 4850

What happens:
In all kind of animations in Blender GE, are some strange micro lags. I hope i explain it right. Shown best with linear animations. Please have a look at the file.

All Cubes have a different Way to move. Such micro delays have effect to all cubes.
EXE-Tests in XP32 does have the same Results. (Don't run in Win7 64, so i can't test.)

Maybe You can find something out.
Thank You.%%%

**Category**: Animation %%%I noticed that some Month ago. I've changed my Hardware and System in the meantime, but it still happens. (2.49b/2.5) before: XP32; GForce now: Win7 64; Radeon 4850 What happens: In all kind of animations in Blender GE, are some strange micro lags. I hope i explain it right. Shown best with linear animations. Please have a look at the file. All Cubes have a different Way to move. Such micro delays have effect to all cubes. EXE-Tests in XP32 does have the same Results. (Don't run in Win7 64, so i can't test.) Maybe You can find something out. Thank You.%%%
Author

Changed status to: 'Open'

Changed status to: 'Open'

%%%I think I can see the problem you're talking about. Every once in a while there is a slight stutter. If I turn off the "Use Frame Rate" and just let vsync cap things, things seem to run smoothly. I get the feeling a frame is getting skipped or something so for just a fraction of a second, the fps changes.%%%

%%%I think I can see the problem you're talking about. Every once in a while there is a slight stutter. If I turn off the "Use Frame Rate" and just let vsync cap things, things seem to run smoothly. I get the feeling a frame is getting skipped or something so for just a fraction of a second, the fps changes.%%%
Member

Added subscriber: @Blendify

Added subscriber: @Blendify
Member

Please make sure this still relevant with blender 2.75 test build and please give a .blend that we can use to test this

Please make sure this still relevant with blender 2.75 test build and please give a .blend that we can use to test this
Author

Yes, it still happens. In Viewport and Standalone Player.

Build 148ed4e

Win7 64, Radeon 6950

2.5 Linear Anim Test.blend

Yes, it still happens. In Viewport and Standalone Player. Build 148ed4e Win7 64, Radeon 6950 [2.5 Linear Anim Test.blend](https://archive.blender.org/developer/F187173/2.5_Linear_Anim_Test.blend)

Added subscriber: @panzergame

Added subscriber: @panzergame

i can't reproduce the bug. @doc_holiday can you re test a blender version with commit d979ac4cc9 ?

i can't reproduce the bug. @doc_holiday can you re test a blender version with commit d979ac4cc9967c5dce27461926396abe5de54b3d ?
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Aaron Carlisle self-assigned this 2015-08-04 17:08:46 +02:00
Member

Time to close. seams to be resolved by d979ac4cc9

Time to close. seams to be resolved by d979ac4cc9967c5dce27461926396abe5de54b3d
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#22139
No description provided.