Modifying mesh with mirror and solidify modifiers crashes blender #29124

Closed
opened 2011-11-01 16:46:16 +01:00 by Vesa · 3 comments

%%%With svn trunk r41440 (64-bit linux build) release editing mesh with some modifier combinations seems to crash the Blender.

Quickest way I found to repeat the crash every time is with following steps:

  1. Open blender with default cube scene
  2. Add a mirror modifier to cube
  3. Add a solidify modifier to cube
  4. Go to edit mode and remove the top face -> instant crash

(if solidify modifier is added before mirror modifier blender doesn't crash)

I comfirmed that I'm not the only one having this problem and here's a stack trace provided by other user with svn trunk r41438 debug build:

Program received signal SIGSEGV, Segmentation fault.
0x0000000000995706 in draw_em_fancy__setFaceOpts (UNUSED_userData=0x0, index=6, UNUSED_drawSmooth_r=0x7fffffffdbd0)

  at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/drawobject.c:2466

2466 if (efa->h==0) {
(gdb) bt

0 0x0000000000995706 in draw_em_fancy__setFaceOpts (UNUSED_userData=0x0, index=6, UNUSED_drawSmooth_r=0x7fffffffdbd0)

  at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/drawobject.c:2466

1 0x0000000000d6d18f in cdDM_drawMappedFaces (dm=0x3bf3c78, setDrawOptions=0x9956e1 <draw_em_fancy__setFaceOpts>, userData=0x0, useColors=0,

  setMaterial=0xee629c <GPU_enable_material>, compareDrawOptions=0)
  at /home/dan/blender-build/trunk/source/blender/blenkernel/intern/cdderivedmesh.c:968

2 0x00000000009959c1 in draw_em_fancy (scene=0x28af178, v3d=0x289da18, rv3d=0x289d658, ob=0x28b0e48, em=0x3c35198, cageDM=0x3bcd1d8,

  finalDM=0x3bf3c78, dt=3) at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/drawobject.c:2524

3 0x0000000000996fa1 in draw_mesh_object (scene=0x28af178, ar=0x289d4e8, v3d=0x289da18, rv3d=0x289d658, base=0x28af878, dt=3, flag=0)

  at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/drawobject.c:2966

4 0x00000000009a01e0 in draw_object (scene=0x28af178, ar=0x289d4e8, v3d=0x289da18, base=0x28af878, flag=0)

  at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/drawobject.c:6017

5 0x0000000000970c02 in view3d_main_area_draw_objects (C=0x23f82f8, ar=0x289d4e8, grid_unit=0x7fffffffe010)

  at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/view3d_draw.c:2662

6 0x00000000009710a6 in view3d_main_area_draw (C=0x23f82f8, ar=0x289d4e8)

  at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/view3d_draw.c:2758
  • 7 0x0000000000b6ab22 in ED_region_do_draw (C=0x23f82f8, ar=0x289d4e8) at /home/dan/blender-build/trunk/source/blender/editors/screen/area.c:429
  • 8 0x0000000000897dc7 in wm_method_draw_overlap_all (C=0x23f82f8, win=0x2880458, exchange=0)
  at /home/dan/blender-build/trunk/source/blender/windowmanager/intern/wm_draw.c:247
  • 9 0x00000000008992d0 in wm_draw_update (C=0x23f82f8) at /home/dan/blender-build/trunk/source/blender/windowmanager/intern/wm_draw.c:770
  • 10 0x0000000000897615 in WM_main (C=0x23f82f8) at /home/dan/blender-build/trunk/source/blender/windowmanager/intern/wm.c:392

11 0x0000000000896b46 in main (argc=1, argv=0x7fffffffe248) at /home/dan/blender-build/trunk/source/creator/creator.c:1266

The cycles svn r41386 build doesn't seem to crash with procedure mentioned above.
%%%

%%%With svn trunk r41440 (64-bit linux build) release editing mesh with some modifier combinations seems to crash the Blender. Quickest way I found to repeat the crash every time is with following steps: 1) Open blender with default cube scene 2) Add a mirror modifier to cube 3) Add a solidify modifier to cube 4) Go to edit mode and remove the top face -> instant crash (if solidify modifier is added before mirror modifier blender doesn't crash) I comfirmed that I'm not the only one having this problem and here's a stack trace provided by other user with svn trunk r41438 debug build: Program received signal SIGSEGV, Segmentation fault. 0x0000000000995706 in draw_em_fancy__setFaceOpts (UNUSED_userData=0x0, index=6, UNUSED_drawSmooth_r=0x7fffffffdbd0) ``` at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/drawobject.c:2466 ``` 2466 if (efa->h==0) { (gdb) bt # 0 0x0000000000995706 in draw_em_fancy__setFaceOpts (UNUSED_userData=0x0, index=6, UNUSED_drawSmooth_r=0x7fffffffdbd0) ``` at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/drawobject.c:2466 ``` # 1 0x0000000000d6d18f in cdDM_drawMappedFaces (dm=0x3bf3c78, setDrawOptions=0x9956e1 <draw_em_fancy__setFaceOpts>, userData=0x0, useColors=0, ``` setMaterial=0xee629c <GPU_enable_material>, compareDrawOptions=0) at /home/dan/blender-build/trunk/source/blender/blenkernel/intern/cdderivedmesh.c:968 ``` # 2 0x00000000009959c1 in draw_em_fancy (scene=0x28af178, v3d=0x289da18, rv3d=0x289d658, ob=0x28b0e48, em=0x3c35198, cageDM=0x3bcd1d8, ``` finalDM=0x3bf3c78, dt=3) at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/drawobject.c:2524 ``` # 3 0x0000000000996fa1 in draw_mesh_object (scene=0x28af178, ar=0x289d4e8, v3d=0x289da18, rv3d=0x289d658, base=0x28af878, dt=3, flag=0) ``` at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/drawobject.c:2966 ``` # 4 0x00000000009a01e0 in draw_object (scene=0x28af178, ar=0x289d4e8, v3d=0x289da18, base=0x28af878, flag=0) ``` at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/drawobject.c:6017 ``` # 5 0x0000000000970c02 in view3d_main_area_draw_objects (C=0x23f82f8, ar=0x289d4e8, grid_unit=0x7fffffffe010) ``` at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/view3d_draw.c:2662 ``` # 6 0x00000000009710a6 in view3d_main_area_draw (C=0x23f82f8, ar=0x289d4e8) ``` at /home/dan/blender-build/trunk/source/blender/editors/space_view3d/view3d_draw.c:2758 ``` - 7 0x0000000000b6ab22 in ED_region_do_draw (C=0x23f82f8, ar=0x289d4e8) at /home/dan/blender-build/trunk/source/blender/editors/screen/area.c:429 - 8 0x0000000000897dc7 in wm_method_draw_overlap_all (C=0x23f82f8, win=0x2880458, exchange=0) ``` at /home/dan/blender-build/trunk/source/blender/windowmanager/intern/wm_draw.c:247 ``` - 9 0x00000000008992d0 in wm_draw_update (C=0x23f82f8) at /home/dan/blender-build/trunk/source/blender/windowmanager/intern/wm_draw.c:770 - 10 0x0000000000897615 in WM_main (C=0x23f82f8) at /home/dan/blender-build/trunk/source/blender/windowmanager/intern/wm.c:392 # 11 0x0000000000896b46 in main (argc=1, argv=0x7fffffffe248) at /home/dan/blender-build/trunk/source/creator/creator.c:1266 The cycles svn r41386 build doesn't seem to crash with procedure mentioned above. %%%
Author

Changed status to: 'Open'

Changed status to: 'Open'

%%%Fixed in svn rev41445. Thanks for the report, closing.%%%

%%%Fixed in svn rev41445. Thanks for the report, closing.%%%

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#29124
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