Define how dynamic destruction of blender objects is handled by the game engine #30567
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Reference: blender/blender-addons#30567
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Project: Blender Extensions
Tracker: Py Scripts Upload
Blender: 2.62
Category: Object
Python: 3.2
Script name: Blender Destructability Editor
Wiki page: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/Destructability
Author(s): scorpion81
Status: Open
%%%Features:
The game engine part dynamically activates objects near the colliding object. It can take care of hierarchies
or ground connectivity, so that unconnected parts (not connected to ground cells in a connectivity grid) automatically collapse.
Setup:
- unzip the provided zip file (to be added after init.py contains THIS tracker entry)
- move the "object_destruction" directory below Blender's
%%%
Changed status to: 'Open'
%%%i cannot upload my script to the py upload tracker afterwards (i created the entry before and want to upload a zip now containing the script and corrected init.py file) --> ERROR: Missing Parameters!!%%%
%%%well, Upload DID work now, but unexpectedly only with adding a followup, hmmm, ok.%%%
%%%are there any tuts or wiki's on the new set up. cant seem to get it to set up like it use to. actually it did the first time. but not since . oh well . iys probably my old nemisis patience. ha looks good though in the physics tab . happy blending.
%%%
Added subscriber: @jesus650rwc
I can't seem to install your addon to blender 2.69. Keeps giving me and error everytime I tick it. Running MacOSx 64-bit. Please help
@jesus650rwc
Please try the attached (newer) file. I tested it with official 2.69 under Linux and it worked. Just do "Install from file" with this new zip ...
finally, i was getting somewhat frustrated every time i tried installing an older version of your addon. I didn't know you had a newer file. Thank you @scorpion81.
Added subscriber: @BrendonMurphy
Changed status from 'Open' to: 'Archived'
Archiving, currently Fracture Modifier branch/patch