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pausing and un-pausing a cycles interactive render keeps the clock counting
Closed, ResolvedPublic

Description

the pause and unpause of a cycles interactive render is based on a clock that never really stops counting. so pause at sec 5, unpause after 10 secs and it will resume as 15 seconds of rendering

Details

Type
Bug

Event Timeline

Fix in svn, thanks for the report.

Brecht Van Lommel (brecht) closed this task as Resolved.Apr 4 2012, 6:11 PM