"Edit Texture Space" error on redo #31210

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opened 2012-05-01 17:52:17 +02:00 by Pablo Vazquez · 3 comments
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%%%Pretty straight forward:

  1. Move a vertex.
  2. In the last operator panel, click on "Edit Texture Space" several times

See how the Texture Space gets modified every time you (de)activate the option.
Happens on latest SVN.

Cheers!%%%

%%%Pretty straight forward: 1. Move a vertex. 2. In the last operator panel, click on "Edit Texture Space" several times See how the Texture Space gets modified every time you (de)activate the option. Happens on latest SVN. Cheers!%%%
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Changed status to: 'Open'

Changed status to: 'Open'

%%%Well, there are two known limitaionts are involved here:

First is related on editing properties which belongs to object when you're in edit mode. It's listed there already http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/UserInterface#Undo.2C_Redo_and_Operator_Context

The issue here is that texture space is a property of object and due to you're in edit mode it can not be restored properly before re-applying operator when you're changing properties.

I'd say it doesn't actually makes much sense having this property in operator redo panel, but that's where second limitaiton appears which is related on editing keymaps. If property is marked as hidden you wouldn't be able to edit it for keymap which is in this case needed.

So thanks for the report, but marking as a TODO now.%%%

%%%Well, there are two known limitaionts are involved here: First is related on editing properties which belongs to object when you're in edit mode. It's listed there already http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/UserInterface#Undo.2C_Redo_and_Operator_Context The issue here is that texture space is a property of object and due to you're in edit mode it can not be restored properly before re-applying operator when you're changing properties. I'd say it doesn't actually makes much sense having this property in operator redo panel, but that's where second limitaiton appears which is related on editing keymaps. If property is marked as hidden you wouldn't be able to edit it for keymap which is in this case needed. So thanks for the report, but marking as a TODO now.%%%

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
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Reference: blender/blender#31210
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