Cannot insert keyframes to texture mapping
Closed, ArchivedPublic

Description

Cannot insert key-frames for texture mapping rotation, location, scale.

kivig (Konstantins Visnevskis) set Type to To Do.Via Old WorldSep 9 2012, 4:49 PM
kivig (Konstantins Visnevskis) added a comment.Via Old WorldSep 9 2012, 4:53 PM

2.63, win64.

kivig (Konstantins Visnevskis) added a comment.Via Old WorldSep 9 2012, 5:00 PM

Relevant to the properties > textures panel (non-node) only.
Turns out UV mapping node works fine.

aligorith (Joshua Leung) added a comment.Via Old WorldSep 10 2012, 2:03 AM

This was done on purpose, as currently there are some tricky internal issues which mean that even if you were able to keyframe these properties they wouldn't work at all.

Specifically, this node relies on RNA updates being performed to flush the properties you edit into an internal representation. However, due to the messy ways in which these calls are used for everything else (including forcing dependency updates), it is impossible to currently run these update calls without making Blender unusable for just about everything else.

Known limitation. Cannot be fixed easily, and won't be fixed anytime soon.

aligorith (Joshua Leung) closed this task as "Archived".Via Old WorldSep 10 2012, 2:03 AM

Add Comment