Image Texture 'Auto Refresh' Does not refresh on frame change.
Closed, ResolvedPublic


Cycles Nodes.

Add Plane,
Add material (use nodes).
Texture Coordinates > Mapping > Image Texture > Diffuse BSDF > Material.

Set Image Texture Node to Color>Flat>Image Sequence>Frames (4 in this example)> Cyclic (checked or not checked) > Auto Refresh checked.
Load Image Sequence (attached 4 image sequences 1,2,3,4).
Advance frame from 1 to 2 (for example)
Viewport rendering does not auto refresh on frame change. Only refreshes on parameter change.
(i.e. go into mapping parameter and come out, it refreshes).

iMac 10.7.5
2.7 GHz Intel Core i5
AMD Radeon HD 6770M 512M
Blender 2.64 r51026M


Sergey Sharybin (sergey) added a comment.Via Old WorldOct 8 2012, 12:36 PM

Seems missing re-render tag.

Brecht, should be simple for you perhaps?

Brecht Van Lommel (brecht) added a comment.Via Old WorldNov 21 2012, 2:00 PM

Fix in svn, thanks for the report.

Brecht Van Lommel (brecht) closed this task as "Resolved".Via Old WorldNov 21 2012, 2:00 PM

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