BGE debug API and actuator #33701

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opened 2012-12-30 11:33:10 +01:00 by Thomas Szepe · 12 comments
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%%%This patch (Properties_API.patch) is based on the "[#32422] Debug properties for added objects" adds some new debug methods to the KX_GameObject for manually adding the debug list and bge.render for controlling the debug visualization.

For the patch there is a thread on Blenderartists:
http://blenderartists.org/forum/showthread.php?264745-Debug-proerties-for-added-objects-patch&p=2256018&viewfull=1#post2256018

The second patch Properties_Act.patch is based on the Properties_API.patch and adds a new debug actuator, which allows to control the same functions.

A compiled Blender version can be downloaded here:
http://www.mediafire.com/?30asyjk6mtr4bqm%%%

%%%This patch (Properties_API.patch) is based on the "[#32422] Debug properties for added objects" adds some new debug methods to the KX_GameObject for manually adding the debug list and bge.render for controlling the debug visualization. For the patch there is a thread on Blenderartists: http://blenderartists.org/forum/showthread.php?264745-Debug-proerties-for-added-objects-patch&p=2256018&viewfull=1#post2256018 The second patch Properties_Act.patch is based on the Properties_API.patch and adds a new debug actuator, which allows to control the same functions. A compiled Blender version can be downloaded here: http://www.mediafire.com/?30asyjk6mtr4bqm%%%
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Changed status to: 'Open'

Changed status to: 'Open'
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%%%I uploaded a updated patch for the actual trunk.%%%

%%%I uploaded a updated patch for the actual trunk.%%%
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%%%New patch (DebugProperties_API_ACT_3.patch) with codes style clean up and fix for the actual trunk.%%%

%%%New patch (DebugProperties_API_ACT_3.patch) with codes style clean up and fix for the actual trunk.%%%
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%%%Fixed patch (DebugProperties_API_ACT_4.patch) .
The property display amount calculation was not working correct with overlay scenes.%%%

%%%Fixed patch (DebugProperties_API_ACT_4.patch) . The property display amount calculation was not working correct with overlay scenes.%%%
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%%%Fixed a bug from the last patch.%%%

%%%Fixed a bug from the last patch.%%%
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%%%Modified patch (DebugProperties_API_ACT_6.patch) because of the trunk ge_dev branch merge (r58423 with Properties_API.patch "[#32422]).
%%%

%%%Modified patch (DebugProperties_API_ACT_6.patch) because of the trunk ge_dev branch merge (r58423 with Properties_API.patch "[#32422]). %%%

Added subscriber: @korky

Added subscriber: @korky

Added subscriber: @mahalin

Added subscriber: @mahalin

Added subscriber: @Moguri

Added subscriber: @Moguri

If you still want this patch reviewed, please add it to Differential and add me as a reviewer.

If you still want this patch reviewed, please add it to Differential and add me as a reviewer.
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Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Thomas Szepe self-assigned this 2014-07-07 13:52:54 +02:00
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As Moguri requested, I made a new Differential D635.

I close this task.

As Moguri requested, I made a new Differential [D635](https://archive.blender.org/developer/D635). I close this task.
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Reference: blender/blender#33701
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