A set of quick-access menus for Object, Edit, and Sculpt Modes #34482

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opened 2013-03-01 00:47:37 +01:00 by Jonathan Williamson · 8 comments

Project: Blender Extensions
Tracker: Py Scripts Upload
Blender: 2.66
Category: 3D View
Python: 3.2
Homepage: https://github.com/CGCookie/script-bakery/tree/master/scripts/addons/jaytools
Script name: Quick Tools
Wiki page: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/quicktools
Author(s): Jonathan Williamson
Status: Open

%%%Jay Tools provides a set of quick-access menus to give easy access to common tools, macros, and options. The menu is callable with Q, by default, in Object, Edit, and Sculpt Modes.

%%%

**Project**: Blender Extensions **Tracker**: Py Scripts Upload **Blender**: 2.66 **Category**: 3D View **Python**: 3.2 **Homepage**: https://github.com/CGCookie/script-bakery/tree/master/scripts/addons/jaytools **Script name**: Quick Tools **Wiki page**: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/quicktools **Author(s)**: Jonathan Williamson **Status**: Open %%%Jay Tools provides a set of quick-access menus to give easy access to common tools, macros, and options. The menu is callable with Q, by default, in Object, Edit, and Sculpt Modes. %%%
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Changed status to: 'Open'

Changed status to: 'Open'
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%%%Version 0.5 of Jay Tools adds a lot of things.

  • Toolbar section in Object mode for those that don't like menus.

  • Updated Add Mirror operator, along with Add Target operator.

This allows you to automatically define a mirror object based on secondary selections or by creating one and automatically assigning it.

  • Made all custom operators context sensitive for current selections

  • Fixed Apply All Modifiers
    It now actually works on multiple objects, rather than only the active.%%%

%%%Version 0.5 of Jay Tools adds a lot of things. - Toolbar section in Object mode for those that don't like menus. - Updated Add Mirror operator, along with Add Target operator. This allows you to automatically define a mirror object based on secondary selections or by creating one and automatically assigning it. - Made all custom operators context sensitive for current selections - Fixed Apply All Modifiers It now actually works on multiple objects, rather than only the active.%%%
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%%%Updated 0.5 for a couple quick fixes.%%%

%%%Updated 0.5 for a couple quick fixes.%%%
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%%%Renamed to Quick Tools and updating to Version 0.6.%%%

%%%Renamed to Quick Tools and updating to Version 0.6.%%%
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Added subscriber: @BrendonMurphy

Added subscriber: @BrendonMurphy
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Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Brendon Murphy self-assigned this 2015-09-17 12:36:59 +02:00
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Closing as archived. no activity 2 years.
@JonathanWilliamson feel free to reopen in a new task if you feel this addon is still relevant.

Closing as archived. no activity 2 years. @JonathanWilliamson feel free to reopen in a new task if you feel this addon is still relevant.
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This is the super old version. If I find some time I may resubmit the updated version but for now it's good to close. Thanks @BrendonMurphy

This is the super old version. If I find some time I may resubmit the updated version but for now it's good to close. Thanks @BrendonMurphy
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Reference: blender/blender-addons#34482
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