Relates to: T35232
--- Operating System, Graphics card ---
Ubuntu Linux 12.10 32bit
Intel Core Processor Integrated Graphics Controller (rev 02) - information from lspci
--- Blender version with error, and version that worked ---
svn 56305: version with error
--- Short description of error ---
I had reported bug #35232: Marker right-click misbehavior on adding.
The original bug was fixed but the resulting behavior is not ideal (it works OK but not as expected). So I am opening this new bug report documenting and arguing that this behavior needs to be improved (or polished). Basically after #35232 bugfix the "Add Marker" places the marker initially in the center of the frame,
but if the frame center is not in view the marker is initialized outside of view, which is not good UI behavior. Correct behavior should be to allow the user to click where the marker should be initialized, even if this makes the bugfix relatively harder to do. Also, initializing markers in the center of the video frame and only then dragging them to the right position could impact productivity when many markers have to be placed in practice.
--- Steps for others to reproduce the error (preferably based on attached .blend file) ---
1. Open Blender
2. Choose type to "Movie and Clip editor" clicking on the "cube" button situated on the lower left side.
3. Open a video clicking on the "Open" button, situated on the lower left side too.
4. Click on "Add Marker" and a marker is initialized in the center of the video frame.
5. If the center of the video frame is not visible, the marker will be initialized off the viewport and the user will not know where it went, unless the user gets used to to this "quirk" of initializing markers in the middle of the frame.
6. Additional markers will always be initialized to the center of the video frame as well, before they can be positioned.