Segfault when starting BGE #35813

Closed
opened 2013-06-21 07:51:47 +02:00 by Forest Ka · 17 comments

Category: Physics

%%%--- Operating System, Graphics card ---

Debian 7.0 Wheezy, ATI 6310 with fglrx drivers

- Blender version with error, and version that worked ---

Blender from SVN (r57577) and Blender 2.67b both have the same problem.

- Short description of error ---

I'm using armatures in the game engine and have been messing around with the parents. Starting the BGE segfaults Blender immediately.

Output to terminal:

$ blender-svn
connect failed: No such file or directory
Read new prefs: /home/forest/.config/blender/2.67/config/userpref.blend
found bundled python: /home/forest/files/blender/blender-svn/build/bin/2.67/python
read blend: /home/forest/projects/3d/game/Broken_Figure.blend
Detected GL_ARB_texture_env_combine
Detected GL_ARB_texture_cube_map
Detected GL_ARB_multitexture
Detected GL_ARB_shader_objects
Detected GL_ARB_vertex_shader
Detected GL_ARB_fragment_shader
Detected GL_ARB_vertex_program
Detected GL_ARB_depth_texture
Detected GL_EXT_separate_specular_color

Blender Game Engine Started
Writing: /tmp/Broken_Figure.crash.txt
Segmentation fault
$

- Steps for others to reproduce the error (preferably based on attached .blend file) ---
  1. Open file.
  2. Press 'p'.

%%%

**Category**: Physics %%%--- Operating System, Graphics card --- Debian 7.0 Wheezy, ATI 6310 with fglrx drivers - Blender version with error, and version that worked --- Blender from SVN (r57577) and Blender 2.67b both have the same problem. - Short description of error --- I'm using armatures in the game engine and have been messing around with the parents. Starting the BGE segfaults Blender immediately. Output to terminal: $ blender-svn connect failed: No such file or directory Read new prefs: /home/forest/.config/blender/2.67/config/userpref.blend found bundled python: /home/forest/files/blender/blender-svn/build/bin/2.67/python read blend: /home/forest/projects/3d/game/Broken_Figure.blend Detected GL_ARB_texture_env_combine Detected GL_ARB_texture_cube_map Detected GL_ARB_multitexture Detected GL_ARB_shader_objects Detected GL_ARB_vertex_shader Detected GL_ARB_fragment_shader Detected GL_ARB_vertex_program Detected GL_ARB_depth_texture Detected GL_EXT_separate_specular_color Blender Game Engine Started Writing: /tmp/Broken_Figure.crash.txt Segmentation fault $ - Steps for others to reproduce the error (preferably based on attached .blend file) --- 1. Open file. 2. Press 'p'. %%%
Author

Changed status to: 'Open'

Changed status to: 'Open'

%%%can't redo r57596, 64bit linux.%%%

%%%can't redo r57596, 64bit linux.%%%
Author

%%%I should have mentioned that I'm using 32-bit Blender and Linux.%%%

%%%I should have mentioned that I'm using 32-bit Blender and Linux.%%%

%%%Moved from Blender 2.6 Bug Tracker to Game Engine%%%

%%%Moved from Blender 2.6 Bug Tracker to Game Engine%%%
Member

%%%Can not reproduce on Windows 7 64bit r57681%%%

%%%Can not reproduce on Windows 7 64bit r57681%%%

%%%Cannot reproduce with r57708 on 64bit Arch Linux.%%%

%%%Cannot reproduce with r57708 on 64bit Arch Linux.%%%

%%%Cannot reproduce on OSX
Forest, can you build as debug and see where it crashes?%%%

%%%Cannot reproduce on OSX Forest, can you build as debug and see where it crashes?%%%
Author

%%%I'm not sure if this is what you want; here's /tmp/Broken_Figure.crash.txt:

Blender 2.67 (sub 1), Revision: 57706

backtrace

blender-svn() [0x98fcd57]
blender-svn() [0x98fcf9d]
[0xb77e1400]
blender-svn(_ZN15btCompoundShape20recalculateLocalAabbEv+0xfa) [0xa80af08]
blender-svn(_ZNK13btConvexShape44localGetSupportVertexWithoutMarginNonVirtualERK9btVector3+0xcc7) [0xa810b5b]
blender-svn(_ZN17btGjkPairDetector26getClosestPointsNonVirtualERKN36btDiscreteCollisionDetectorInterface17ClosestPointInputERNS0_6ResultEP12btIDebugDraw+0x33d) [0xa82911d]
blender-svn(_ZN17btGjkPairDetector16getClosestPointsERKN36btDiscreteCollisionDetectorInterface17ClosestPointInputERNS0_6ResultEP12btIDebugDrawb+0x38) [0xa828dda]
blender-svn(_ZN27btContinuousConvexCollision20computeClosestPointsERK11btTransformS2_R16btPointCollector+0x179) [0xa827767]
blender-svn(_ZN27btContinuousConvexCollision16calcTimeOfImpactERK11btTransformS2_S2_S2_RN12btConvexCast10CastResultE+0x2c6) [0xa827ce4]
blender-svn(_ZN28btTriangleConvexcastCallback15processTriangleEP9btVector3ii+0x110) [0xa82d346]
blender-svn(_ZN24btScaledTriangleCallback15processTriangleEP9btVector3ii+0x110) [0xa819804]
blender-svn() [0xa8082f0]
blender-svn(_ZNK14btQuantizedBvh26walkStacklessQuantizedTreeEP21btNodeOverlapCallbackPtS2_ii+0x12a) [0xa8a3ebc]
blender-svn(ZNK14btQuantizedBvh26reportAabbOverlappingNodexEP21btNodeOverlapCallbackRK9btVector3S4+0xb0) [0xa8a2f9c]
blender-svn(ZNK22btBvhTriangleMeshShape19processAllTrianglesEP18btTriangleCallbackRK9btVector3S4+0x52) [0xa808376]
blender-svn(ZNK28btScaledBvhTriangleMeshShape19processAllTrianglesEP18btTriangleCallbackRK9btVector3S4+0x3da) [0xa8190ee]
blender-svn(_ZN16btCollisionWorld25objectQuerySingleInternalEPK13btConvexShapeRK11btTransformS5_PK24btCollisionObjectWrapperRNS_20ConvexResultCallbackEf+0x872) [0xa7fa6a4]
blender-svn(_ZN16btCollisionWorld17objectQuerySingleEPK13btConvexShapeRK11btTransformS5_P17btCollisionObjectPK16btCollisionShapeS5_RNS_20ConvexResultCallbackEf+0x78) [0xa7f9a90]
blender-svn(_ZNK13btGhostObject15convexSweepTestEPK13btConvexShapeRK11btTransformS5_RN16btCollisionWorld20ConvexResultCallbackEf+0x2c1) [0xa803687]
blender-svn(_ZN30btKinematicCharacterController8stepDownEP16btCollisionWorldf+0x1fb) [0xa85cddf]
blender-svn(_ZN30btKinematicCharacterController10playerStepEP16btCollisionWorldf+0x1fb) [0xa85d2b3]
blender-svn(_ZN30btKinematicCharacterController12updateActionEP16btCollisionWorldf+0x3f) [0xa697843]
blender-svn(_ZN32BlenderBulletCharacterController12updateActionEP16btCollisionWorldf+0x4f) [0xa68ef5b]
blender-svn(_ZN23btDiscreteDynamicsWorld13updateActionsEf+0x65) [0xa84ed59]
blender-svn(_ZN23btDiscreteDynamicsWorld28internalSingleStepSimulationEf+0x137) [0xa84e87f]
blender-svn(_ZN24btSoftRigidDynamicsWorld28internalSingleStepSimulationEf+0x7a) [0xa884f90]
blender-svn(_ZN23btDiscreteDynamicsWorld14stepSimulationEfif+0x1a7) [0xa84e6c7]
blender-svn(_ZN21CcdPhysicsEnvironment16proceedDeltaTimeEdff+0xff) [0xa67c3c1]
blender-svn(_ZN15KX_KetsjiEngine9NextFrameEv+0x6d8) [0xa6f364c]
blender-svn() [0xa6253ac]
blender-svn(StartKetsjiShell+0x1042) [0xa6266a2]
blender-svn() [0x9a10d9f]
blender-svn() [0x99068cc]
blender-svn() [0x9907b8c]
blender-svn() [0x9908348]
blender-svn() [0x99086c5]
blender-svn(wm_event_do_handlers+0x4aa) [0x990915c]
blender-svn(WM_main+0x28) [0x9900390]
blender-svn(main+0x3ce) [0x98ff66a]
/lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xe6) [0xb6221e16]
blender-svn() [0x98fc259]
%%%

%%%I'm not sure if this is what you want; here's /tmp/Broken_Figure.crash.txt: # Blender 2.67 (sub 1), Revision: 57706 # backtrace blender-svn() [0x98fcd57] blender-svn() [0x98fcf9d] [0xb77e1400] blender-svn(_ZN15btCompoundShape20recalculateLocalAabbEv+0xfa) [0xa80af08] blender-svn(_ZNK13btConvexShape44localGetSupportVertexWithoutMarginNonVirtualERK9btVector3+0xcc7) [0xa810b5b] blender-svn(_ZN17btGjkPairDetector26getClosestPointsNonVirtualERKN36btDiscreteCollisionDetectorInterface17ClosestPointInputERNS0_6ResultEP12btIDebugDraw+0x33d) [0xa82911d] blender-svn(_ZN17btGjkPairDetector16getClosestPointsERKN36btDiscreteCollisionDetectorInterface17ClosestPointInputERNS0_6ResultEP12btIDebugDrawb+0x38) [0xa828dda] blender-svn(_ZN27btContinuousConvexCollision20computeClosestPointsERK11btTransformS2_R16btPointCollector+0x179) [0xa827767] blender-svn(_ZN27btContinuousConvexCollision16calcTimeOfImpactERK11btTransformS2_S2_S2_RN12btConvexCast10CastResultE+0x2c6) [0xa827ce4] blender-svn(_ZN28btTriangleConvexcastCallback15processTriangleEP9btVector3ii+0x110) [0xa82d346] blender-svn(_ZN24btScaledTriangleCallback15processTriangleEP9btVector3ii+0x110) [0xa819804] blender-svn() [0xa8082f0] blender-svn(_ZNK14btQuantizedBvh26walkStacklessQuantizedTreeEP21btNodeOverlapCallbackPtS2_ii+0x12a) [0xa8a3ebc] blender-svn(_ZNK14btQuantizedBvh26reportAabbOverlappingNodexEP21btNodeOverlapCallbackRK9btVector3S4_+0xb0) [0xa8a2f9c] blender-svn(_ZNK22btBvhTriangleMeshShape19processAllTrianglesEP18btTriangleCallbackRK9btVector3S4_+0x52) [0xa808376] blender-svn(_ZNK28btScaledBvhTriangleMeshShape19processAllTrianglesEP18btTriangleCallbackRK9btVector3S4_+0x3da) [0xa8190ee] blender-svn(_ZN16btCollisionWorld25objectQuerySingleInternalEPK13btConvexShapeRK11btTransformS5_PK24btCollisionObjectWrapperRNS_20ConvexResultCallbackEf+0x872) [0xa7fa6a4] blender-svn(_ZN16btCollisionWorld17objectQuerySingleEPK13btConvexShapeRK11btTransformS5_P17btCollisionObjectPK16btCollisionShapeS5_RNS_20ConvexResultCallbackEf+0x78) [0xa7f9a90] blender-svn(_ZNK13btGhostObject15convexSweepTestEPK13btConvexShapeRK11btTransformS5_RN16btCollisionWorld20ConvexResultCallbackEf+0x2c1) [0xa803687] blender-svn(_ZN30btKinematicCharacterController8stepDownEP16btCollisionWorldf+0x1fb) [0xa85cddf] blender-svn(_ZN30btKinematicCharacterController10playerStepEP16btCollisionWorldf+0x1fb) [0xa85d2b3] blender-svn(_ZN30btKinematicCharacterController12updateActionEP16btCollisionWorldf+0x3f) [0xa697843] blender-svn(_ZN32BlenderBulletCharacterController12updateActionEP16btCollisionWorldf+0x4f) [0xa68ef5b] blender-svn(_ZN23btDiscreteDynamicsWorld13updateActionsEf+0x65) [0xa84ed59] blender-svn(_ZN23btDiscreteDynamicsWorld28internalSingleStepSimulationEf+0x137) [0xa84e87f] blender-svn(_ZN24btSoftRigidDynamicsWorld28internalSingleStepSimulationEf+0x7a) [0xa884f90] blender-svn(_ZN23btDiscreteDynamicsWorld14stepSimulationEfif+0x1a7) [0xa84e6c7] blender-svn(_ZN21CcdPhysicsEnvironment16proceedDeltaTimeEdff+0xff) [0xa67c3c1] blender-svn(_ZN15KX_KetsjiEngine9NextFrameEv+0x6d8) [0xa6f364c] blender-svn() [0xa6253ac] blender-svn(StartKetsjiShell+0x1042) [0xa6266a2] blender-svn() [0x9a10d9f] blender-svn() [0x99068cc] blender-svn() [0x9907b8c] blender-svn() [0x9908348] blender-svn() [0x99086c5] blender-svn(wm_event_do_handlers+0x4aa) [0x990915c] blender-svn(WM_main+0x28) [0x9900390] blender-svn(main+0x3ce) [0x98ff66a] /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xe6) [0xb6221e16] blender-svn() [0x98fc259] %%%

%%%if you build your own blender the even better way to get a backtrace is

  1. build with DEBUG flags on
  2. gdb specialfolder/blender
  3. r
  4. open your file, play the game
    [this should crash, the window will freeze]
  5. back in the console do:
    bt

If you have troubles doing that, try to get online in the IRC (#blendercoders)%%%

%%%if you build your own blender the even better way to get a backtrace is 1) build with DEBUG flags on 2) gdb specialfolder/blender 3) r 4) open your file, play the game [this should crash, the window will freeze] 5) back in the console do: bt If you have troubles doing that, try to get online in the IRC (#blendercoders)%%%
Author

%%%Here's the backtrace that gdb printed out:

0 0x0a80af08 in btCompoundShape::recalculateLocalAabb (this=0xbfffcbd8)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btCompoundShape.cpp:155

1 0x0a810b5b in btConvexShape::localGetSupportVertexWithoutMarginNonVirtual (this=0xa96a9d50, localDir=...)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.cpp:291

2 0x0a82911d in btGjkPairDetector::getClosestPointsNonVirtual (this=0xbfffce38, input=..., output=..., debugDraw=0x0)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp:146

3 0x0a828dda in btGjkPairDetector::getClosestPoints (this=0xbfffce38, input=..., output=..., debugDraw=0x0, swapResults=false)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp:76

4 0x0a827767 in btContinuousConvexCollision::computeClosestPoints (this=0xbfffd624, transA=..., transB=..., pointCollector=...)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp:58

5 0x0a827ce4 in btContinuousConvexCollision::calcTimeOfImpact (this=0xbfffd624, fromA=..., toA=..., fromB=..., toB=..., result=...)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp:142

6 0x0a82d346 in btTriangleConvexcastCallback::processTriangle (this=0xbfffda58, triangle=0xbfffd680, partId=0, triangleIndex=0)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp:154

7 0x0a819804 in btScaledTriangleCallback::processTriangle (this=0xbfffd90c, triangle=0xbfffd850, partId=0, triangleIndex=0)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp:50

8 0x0a8082f0 in btBvhTriangleMeshShape::MyNodeOverlapCallback::processNode (this=0xbfffd844, nodeSubPart=0, nodeTriangleIndex=0)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp:315

9 0x0a8a3ebc in btQuantizedBvh::walkStacklessQuantizedTree (this=0xab13c420, nodeCallback=0xbfffd844, quantizedQueryAabbMin=0xbfffd816, quantizedQueryAabbMax=0xbfffd810, startNodeIndex=0,

  endNodeIndex=3) at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp:730

10 0x0a8a2f9c in btQuantizedBvh::reportAabbOverlappingNodex (this=0xab13c420, nodeCallback=0xbfffd844, aabbMin=..., aabbMax=...)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp:346

11 0x0a808376 in btBvhTriangleMeshShape::processAllTriangles (this=0xab13c3b0, callback=0xbfffd90c, aabbMin=..., aabbMax=...)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp:323

12 0x0a8190ee in btScaledBvhTriangleMeshShape::processAllTriangles (this=0xab13c5a0, callback=0xbfffda58, aabbMin=..., aabbMax=...)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp:73

13 0x0a7fa6a4 in btCollisionWorld::objectQuerySingleInternal (castShape=0xa96a9d50, convexFromTrans=..., convexToTrans=..., colObjWrap=0xbfffddc8, resultCallback=...,

  allowedPenetration=0.0399999991) at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp:781

14 0x0a7f9a90 in btCollisionWorld::objectQuerySingle (castShape=0xa96a9d50, convexFromTrans=..., convexToTrans=..., collisionObject=0xa969c270, collisionShape=0xab13c5a0,

  colObjWorldTransform=..., resultCallback=..., allowedPenetration=0.0399999991)
  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp:571

15 0x0a803687 in btGhostObject::convexSweepTest (this=0xa96aa0d0, castShape=0xa96a9d50, convexFromWorld=..., convexToWorld=..., resultCallback=..., allowedCcdPenetration=0.0399999991)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btGhostObject.cpp:139

16 0x0a85cddf in btKinematicCharacterController::stepDown (this=0xa96aa2e0, collisionWorld=0xa966afa0, dt=0.0166666675)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.cpp:439

17 0x0a85d2b3 in btKinematicCharacterController::playerStep (this=0xa96aa2e0, collisionWorld=0xa966afa0, dt=0.0166666675)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.cpp:580

18 0x0a697843 in btKinematicCharacterController::updateAction (this=0xa96aa2e0, collisionWorld=0xa966afa0, deltaTime=0.0166666675)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.h:106

19 0x0a68ef5b in BlenderBulletCharacterController::updateAction (this=0xa96aa2e0, collisionWorld=0xa966afa0, dt=0.0166666675)

  at /home/forest/files/blender/blender-svn/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp:80

20 0x0a84ed59 in btDiscreteDynamicsWorld::updateActions (this=0xa966afa0, timeStep=0.0166666675)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp:608

21 0x0a84e87f in btDiscreteDynamicsWorld::internalSingleStepSimulation (this=0xa966afa0, timeStep=0.0166666675)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp:507

22 0x0a884f90 in btSoftRigidDynamicsWorld::internalSingleStepSimulation (this=0xa966afa0, timeStep=0.0166666675)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp:94

23 0x0a84e6c7 in btDiscreteDynamicsWorld::stepSimulation (this=0xa966afa0, timeStep=0.0166666675, maxSubSteps=25, fixedTimeStep=0.0166666675)

  at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp:448

24 0x0a67c3c1 in CcdPhysicsEnvironment::proceedDeltaTime (this=0xa9668f30, curTime=0.7641849530395125, timeStep=0.0166666675, interval=0.0166666675)

  at /home/forest/files/blender/blender-svn/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp:661
  • 25 0x0a6f364c in KX_KetsjiEngine::NextFrame (this=0xaa0bffd0) at /home/forest/files/blender/blender-svn/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp:708
  • 26 0x0a6253ac in BL_KetsjiNextFrame (ketsjiengine=0xaa0bffd0, C=0xe447370, win=0xab2b0370, scene=0xab2e2440, ar=0xab2d3b98, keyboarddevice=0xaa1c76c0, mousedevice=0xaa1c8340,
  draw_letterbox=0) at /home/forest/files/blender/blender-svn/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp:132

27 0x0a6266a2 in StartKetsjiShell (C=0xe447370, ar=0xab2d3b98, cam_frame=0xbffff338, always_use_expand_framing=1)

  at /home/forest/files/blender/blender-svn/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp:563
  • 28 0x09a10d9f in game_engine_exec (C=0xe447370, op=0xab2d15d0) at /home/forest/files/blender/blender-svn/blender/source/blender/editors/space_view3d/view3d_view.c:1495
  • 29 0x099068cc in wm_operator_invoke (C=0xe447370, ot=0xe6bea48, event=0xaa0c1570, properties=0xabc95628, reports=0x0, poll_only=0)
  at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm_event_system.c:954

30 0x09907b8c in wm_handler_operator_call (C=0xe447370, handlers=0xab2d3c90, handler=0xab0acd70, event=0xaa0c1570, properties=0xabc95628)

  at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm_event_system.c:1532

31 0x09908348 in wm_handlers_do_intern (C=0xe447370, event=0xaa0c1570, handlers=0xab2d3c90)

  at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm_event_system.c:1800

32 0x099086c5 in wm_handlers_do (C=0xe447370, event=0xaa0c1570, handlers=0xab2d3c90)

  at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm_event_system.c:1911
  • 33 0x0990915c in wm_event_do_handlers (C=0xe447370) at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm_event_system.c:2203
  • 34 0x09900390 in WM_main (C=0xe447370) at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm.c:462

35 0x098ff66a in main (argc=1, argv=0xbffff6a4) at /home/forest/files/blender/blender-svn/blender/source/creator/creator.c:1662

%%%

%%%Here's the backtrace that gdb printed out: # 0 0x0a80af08 in btCompoundShape::recalculateLocalAabb (this=0xbfffcbd8) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btCompoundShape.cpp:155 ``` # 1 0x0a810b5b in btConvexShape::localGetSupportVertexWithoutMarginNonVirtual (this=0xa96a9d50, localDir=...) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.cpp:291 ``` # 2 0x0a82911d in btGjkPairDetector::getClosestPointsNonVirtual (this=0xbfffce38, input=..., output=..., debugDraw=0x0) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp:146 ``` # 3 0x0a828dda in btGjkPairDetector::getClosestPoints (this=0xbfffce38, input=..., output=..., debugDraw=0x0, swapResults=false) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp:76 ``` # 4 0x0a827767 in btContinuousConvexCollision::computeClosestPoints (this=0xbfffd624, transA=..., transB=..., pointCollector=...) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp:58 ``` # 5 0x0a827ce4 in btContinuousConvexCollision::calcTimeOfImpact (this=0xbfffd624, fromA=..., toA=..., fromB=..., toB=..., result=...) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp:142 ``` # 6 0x0a82d346 in btTriangleConvexcastCallback::processTriangle (this=0xbfffda58, triangle=0xbfffd680, partId=0, triangleIndex=0) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp:154 ``` # 7 0x0a819804 in btScaledTriangleCallback::processTriangle (this=0xbfffd90c, triangle=0xbfffd850, partId=0, triangleIndex=0) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp:50 ``` # 8 0x0a8082f0 in btBvhTriangleMeshShape::MyNodeOverlapCallback::processNode (this=0xbfffd844, nodeSubPart=0, nodeTriangleIndex=0) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp:315 ``` # 9 0x0a8a3ebc in btQuantizedBvh::walkStacklessQuantizedTree (this=0xab13c420, nodeCallback=0xbfffd844, quantizedQueryAabbMin=0xbfffd816, quantizedQueryAabbMax=0xbfffd810, startNodeIndex=0, ``` endNodeIndex=3) at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp:730 ``` # 10 0x0a8a2f9c in btQuantizedBvh::reportAabbOverlappingNodex (this=0xab13c420, nodeCallback=0xbfffd844, aabbMin=..., aabbMax=...) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp:346 ``` # 11 0x0a808376 in btBvhTriangleMeshShape::processAllTriangles (this=0xab13c3b0, callback=0xbfffd90c, aabbMin=..., aabbMax=...) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp:323 ``` # 12 0x0a8190ee in btScaledBvhTriangleMeshShape::processAllTriangles (this=0xab13c5a0, callback=0xbfffda58, aabbMin=..., aabbMax=...) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp:73 ``` # 13 0x0a7fa6a4 in btCollisionWorld::objectQuerySingleInternal (castShape=0xa96a9d50, convexFromTrans=..., convexToTrans=..., colObjWrap=0xbfffddc8, resultCallback=..., ``` allowedPenetration=0.0399999991) at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp:781 ``` # 14 0x0a7f9a90 in btCollisionWorld::objectQuerySingle (castShape=0xa96a9d50, convexFromTrans=..., convexToTrans=..., collisionObject=0xa969c270, collisionShape=0xab13c5a0, ``` colObjWorldTransform=..., resultCallback=..., allowedPenetration=0.0399999991) at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp:571 ``` # 15 0x0a803687 in btGhostObject::convexSweepTest (this=0xa96aa0d0, castShape=0xa96a9d50, convexFromWorld=..., convexToWorld=..., resultCallback=..., allowedCcdPenetration=0.0399999991) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btGhostObject.cpp:139 ``` # 16 0x0a85cddf in btKinematicCharacterController::stepDown (this=0xa96aa2e0, collisionWorld=0xa966afa0, dt=0.0166666675) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.cpp:439 ``` # 17 0x0a85d2b3 in btKinematicCharacterController::playerStep (this=0xa96aa2e0, collisionWorld=0xa966afa0, dt=0.0166666675) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.cpp:580 ``` # 18 0x0a697843 in btKinematicCharacterController::updateAction (this=0xa96aa2e0, collisionWorld=0xa966afa0, deltaTime=0.0166666675) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.h:106 ``` # 19 0x0a68ef5b in BlenderBulletCharacterController::updateAction (this=0xa96aa2e0, collisionWorld=0xa966afa0, dt=0.0166666675) ``` at /home/forest/files/blender/blender-svn/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp:80 ``` # 20 0x0a84ed59 in btDiscreteDynamicsWorld::updateActions (this=0xa966afa0, timeStep=0.0166666675) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp:608 ``` # 21 0x0a84e87f in btDiscreteDynamicsWorld::internalSingleStepSimulation (this=0xa966afa0, timeStep=0.0166666675) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp:507 ``` # 22 0x0a884f90 in btSoftRigidDynamicsWorld::internalSingleStepSimulation (this=0xa966afa0, timeStep=0.0166666675) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp:94 ``` # 23 0x0a84e6c7 in btDiscreteDynamicsWorld::stepSimulation (this=0xa966afa0, timeStep=0.0166666675, maxSubSteps=25, fixedTimeStep=0.0166666675) ``` at /home/forest/files/blender/blender-svn/blender/extern/bullet2/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp:448 ``` # 24 0x0a67c3c1 in CcdPhysicsEnvironment::proceedDeltaTime (this=0xa9668f30, curTime=0.7641849530395125, timeStep=0.0166666675, interval=0.0166666675) ``` at /home/forest/files/blender/blender-svn/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp:661 ``` - 25 0x0a6f364c in KX_KetsjiEngine::NextFrame (this=0xaa0bffd0) at /home/forest/files/blender/blender-svn/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp:708 - 26 0x0a6253ac in BL_KetsjiNextFrame (ketsjiengine=0xaa0bffd0, C=0xe447370, win=0xab2b0370, scene=0xab2e2440, ar=0xab2d3b98, keyboarddevice=0xaa1c76c0, mousedevice=0xaa1c8340, ``` draw_letterbox=0) at /home/forest/files/blender/blender-svn/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp:132 ``` # 27 0x0a6266a2 in StartKetsjiShell (C=0xe447370, ar=0xab2d3b98, cam_frame=0xbffff338, always_use_expand_framing=1) ``` at /home/forest/files/blender/blender-svn/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp:563 ``` - 28 0x09a10d9f in game_engine_exec (C=0xe447370, op=0xab2d15d0) at /home/forest/files/blender/blender-svn/blender/source/blender/editors/space_view3d/view3d_view.c:1495 - 29 0x099068cc in wm_operator_invoke (C=0xe447370, ot=0xe6bea48, event=0xaa0c1570, properties=0xabc95628, reports=0x0, poll_only=0) ``` at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm_event_system.c:954 ``` # 30 0x09907b8c in wm_handler_operator_call (C=0xe447370, handlers=0xab2d3c90, handler=0xab0acd70, event=0xaa0c1570, properties=0xabc95628) ``` at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm_event_system.c:1532 ``` # 31 0x09908348 in wm_handlers_do_intern (C=0xe447370, event=0xaa0c1570, handlers=0xab2d3c90) ``` at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm_event_system.c:1800 ``` # 32 0x099086c5 in wm_handlers_do (C=0xe447370, event=0xaa0c1570, handlers=0xab2d3c90) ``` at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm_event_system.c:1911 ``` - 33 0x0990915c in wm_event_do_handlers (C=0xe447370) at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm_event_system.c:2203 - 34 0x09900390 in WM_main (C=0xe447370) at /home/forest/files/blender/blender-svn/blender/source/blender/windowmanager/intern/wm.c:462 # 35 0x098ff66a in main (argc=1, argv=0xbffff6a4) at /home/forest/files/blender/blender-svn/blender/source/creator/creator.c:1662 %%%

Are you still having this problem? Maybe we got lucky with a Bullet update.

Are you still having this problem? Maybe we got lucky with a Bullet update.
Author

Nope, still having the problem with Blender 2.69.0. I don't currently have a debug-compiled version but I'll try to compile it.

`# Blender 2.69 (sub 0), Revision: 60991

backtrace

blender() [0x8aca2ab]
blender() [0x8aca4f1]
[0xb76fa400]
[0xbfe04b40]
[(nil)]
`

Nope, still having the problem with Blender 2.69.0. I don't currently have a debug-compiled version but I'll try to compile it. `# Blender 2.69 (sub 0), Revision: 60991 # backtrace blender() [0x8aca2ab] blender() [0x8aca4f1] [0xb76fa400] [0xbfe04b40] [(nil)] `

I'm still unable to reproduce this problem with latest master using Arch Linux 64bit. I've also tried running Valgrind and Helgrind to try and check for memory or threading errors. You could try Blender 2.70, which updated to Bullet 2.82, but I am doubtful that will solve anything.

I'm still unable to reproduce this problem with latest master using Arch Linux 64bit. I've also tried running Valgrind and Helgrind to try and check for memory or threading errors. You could try Blender 2.70, which updated to Bullet 2.82, but I am doubtful that will solve anything.
Member

Added subscriber: @JorgeBernalMartinez

Added subscriber: @JorgeBernalMartinez
Member

Can not reproduce on Windows 7 64bit blender 2.70.
In opensuse linux 64-bit / blender 2.70 neither.

Can not reproduce on Windows 7 64bit blender 2.70. In opensuse linux 64-bit / blender 2.70 neither.
Author

Can no longer reproduce with 2.69 release or 2.70 release on Arch Linux 64-bit... I guess it might have been a library version problem when I originally encountered it.

Can no longer reproduce with 2.69 release or 2.70 release on Arch Linux 64-bit... I guess it might have been a library version problem when I originally encountered it.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Mitchell Stokes self-assigned this 2014-05-21 01:22:33 +02:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
7 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#35813
No description provided.