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Error in Exporting Mesh only
Closed, InvalidPublic

Description

Project: Blender Extensions
Tracker: Py Scripts Release
Blender: 2.66
Script name: Unreal Skeletal Mesh/Animation (.psk and .psa)
Wiki page: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Unreal_psk_psa
Author(s): Darknet/Optimus_P-Fat/Active_Trash/Sinsoft/flufy3d
Category: Import Export
Status: Open

'Mesh only' and 'Selected objects' options are enable but the script complains this: 'There is no Armature on the list! Error: There is no Armature on the list!' and doesn't export.

Blender 2.68.1 Release 58603
Windows 7, Nvidia 560ti (latest drives)

Event Timeline

Since this seems to be maintained by multiple people, assigned this bug to the last committer, feel free to unassign or reassign.

The user manual doesn't say it explicitly, but the script expects always armatures to be exported along with the meshes. A minimum of 3 bones is recommended for each armature.

"Mesh only" means it will export the mesh+skeleton without any animation.

Did you parent the armature with the mesh? It does detect armature type. Check the export panel if your using it or the export to what one.

gaveteiro.blend I didn't see the armature object.

Brendon Murphy (meta-androcto) changed the task status from Unknown Status to Invalid.May 25 2015, 3:18 AM

Indeed it's a requirement to export bot mesh & armature.
This relates also to Blender 2.66.
Closing as invalid.