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COLLADA import : normal map material binding doesn't work
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--- Operating System, Graphics card ---

Windows XP/7

--- Blender version with error, and version that worked ---

error in v 2.68a
worked in 2.64

--- Short description of error ---

You can export a mesh as COLLADA file with normal map.
The effect is correctly set with <bump> tag of the extra profile FCOLLADA .

But when you import this file, the normal map is not bound to the material ( the image is well loaded ).

--- Steps for others to reproduce the error (preferably based on attached .blend file) ---

You can reproduce this with the attached .blend file . It contains a simple cube with color and normal maps.



Event Timeline

Indeed there is no handling of the FCOLLADA profile and the bump tag yet. I'm reassigning to myself, as I have now a new developer working on this.

When a patch for this is ready and tested I'll commit it.