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COLLADA import : normal map material binding doesn't work
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Description

--- Operating System, Graphics card ---

Windows XP/7


--- Blender version with error, and version that worked ---

error in v 2.68a
worked in 2.64


--- Short description of error ---

You can export a mesh as COLLADA file with normal map.
The effect is correctly set with <bump> tag of the extra profile FCOLLADA .

But when you import this file, the normal map is not bound to the material ( the image is well loaded ).


--- Steps for others to reproduce the error (preferably based on attached .blend file) ---

You can reproduce this with the attached .blend file . It contains a simple cube with color and normal maps.


Details

Type
Bug

Event Timeline

Indeed there is no handling of the FCOLLADA profile and the bump tag yet. I'm reassigning to myself, as I have now a new developer working on this.

When a patch for this is ready and tested I'll commit it.