3D Print Toolbox false intersections detection #38241
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Reference: blender/blender-addons#38241
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System Information
Windows 8.1 x64
Renderer: GeForce GTX 650/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.4.0
Blender Version
Broken: 2.69.8 ca2a144
Short description of error
3D Print Toolbox intersections check detect false intersections when geometry away from the origin.
Exact steps for others to reproduce the error
Blend file attached: intersections.blend
Left sphere - origin away
Right sphere - origin in center
Changed status to: 'Open'
Added subscriber: @MikhailRachinskiy
Added subscriber: @Sergey
Campbell, this one is for you :)
Stable work of validation tools should be always a priority, once these tools gave incorrect results, artists unlikely would use them again, in fear they might produce incorrect results in other places.
RC will be out soon, could you please fix this issue ASAP?
Please fix this bug before release.
Changed status from 'Open' to: 'Duplicate'
✘ Merged into #37583.
Changed status from 'Duplicate' to: 'Open'
Added subscriber: @dfelinto
confirmed, the issue is different from #37583 by the way. It's very easy to test though.
Is there any chance of getting this issue fixed in 2.71 release?
Added subscriber: @supergra
I made the same request in blender/blender#35123, but it was closed as being a "To-Do":
From Campbell: "The intersection tests can be improved but when you move far the center point you start to loose precision (which is the cause of the problem). this is more of a todo then a bug, closing."
This issue was referenced by
30e801eb06
Changed status from 'Open' to: 'Resolved'
Added subscriber: @hephaistos84
Removed subscriber: @hephaistos84